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A game dev podcast for (aspiring) indie game developers, hosted by a "professional". (I am behind the Steam titles Thronefall, ISLANDERS, and Will You Snail.) Because I don’t rely on the show for income, the vibe is relaxed with minimal monetization. We focus on hands-on indie development and occasionally branch into broader game-dev topics. Episodes are also available in video on YouTube.
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Game Dev Advice: The Game Developer's Podcast

The HP Video Game Podcast Network - John JP Podlasek

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شهريا
 
🎙️ Game Dev Advice is hosted by 30+ year game industry veteran John “JP” Podlasek, who interviews game designers, programmers, producers, artists, writers, arcade owners, CEOs, and more. Hear insider stories, practical tips, and real-world advice from across the gaming industry. Whether you're an aspiring developer or a longtime veteran, you’ll find valuable insights, career guidance, and behind-the-scenes stories—sometimes funny, always honest. 👉 Subscribe now and visit GameDevAdvice.com fo ...
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Game Dev Podcast | Coffee with Butterscotch

Butterscotch Shenanigans

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أسبوعيا
 
Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? A ...
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Game Dev Field Guide

Zackavelli

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The Game Dev Field Guide is a podcast series focused on teaching you how to make and launch your own video games. This podcast is aimed at the beginner to intermediate level of game developer. Learn things like how to make crisp movement controls, making eye catching sprites, and marketing your game for it's big release. Stay awhile and listen!
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Game Dev Local Podcast

Game Dev Local

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أسبوعيا
 
Game Dev Local Podcast (Previously Game Dev London) is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev ...
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Game Dev Unchained

Game Dev Unchained

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شهريا
 
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
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Rust Game Dev

Richard Patching

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In-depth interviews with indie game developers creating titles with the Rust programming language. We cover technical topics as well as the business of open source and commercial indie games development.
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Game Dev Hideout

Sixfive Media

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شهريا
 
Hello and Welcome to the Game Dev Hideout! In season 2 of the Turn by Turn podcast, Chris and Daniel started interviewing Indie Game Devs about the turn-based RPGs they were making. It turned out to be lots of fun and we met lots of cool people so we decided that we wanted to continue. However, halfway through the season, it started to feel like two different shows so we decided to make them different shows! Now, rather than just talking with turn-based devs we will be talking to devs of all ...
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The Game Dev Show

Kaley and Luke

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شهريا
 
Gaming Is the largest entertainment format In the world. Larger than both Music and Film combined. Yet, there are so few dedicated platforms for the Industries biggest and brightest contributors to tell their story. The Game Dev Show's objective Is to create a platform, a talk-show, for the video games Industry and the people who have helped make it what it is today.
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Video games are still on the rise. There's a lot to be talked about and a lot to be loved. It gives the kids and adults in the world who don't really want to party an activity to do. It gives the people who don't have many friends an opportunity to make some online and have fun. As gamers we tend to have huge opinions on what should and shouldn't go in our favorite games. The reason I'm starting this podcast is because I want to have a platform where I am able to make the voice of the gaming ...
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World of Game Dev

Nebulos Entertainment, LLC

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This podcast aims to be an informative, yet entertaining ride as we discuss company updates, industry news, development, and much more! What all started as a vision has quickly turned into a reality. Our motivation for delivering engaging experiences stems from the worlds we envision, the characters and stories that reside in those worlds, and the imagination that ties them all together. Every tale we tell is crafted with the love and care that looks to captivate the heart of whomever they t ...
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Dev Game Club

Brett Douville and Tim Longo

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أسبوعيا
 
Join hosts and industry veterans Brett Douville and Tim Longo as they discuss older titles and the impact they had on the games industry, as well as any lessons that could be taken away even today. Play along!
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Game, Develop, Repeat

AnxiousBuddhaGames

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أسبوعيا
 
I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
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Creative director, game designer, and author of The Game Development Strategy Guide Cheryl Platz hosts this engaging look behind the scenes at what it takes to make video games that transcend the test of time. In-depth conversations with industry veterans cover deep topics intended to get listeners thinking about how to pull the video game industry out of the doldrums and into a more sustainable, more playful future.
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The history of video games through the lens of everyday developers. We cover the obscure, unpublished, forgotten, and even a few well-known games, but always through the perspective of people who were working hard to make them happen. If you’ve ever wondered what it’s like to be a developer, or about what happened behind the scenes of your favorite games, this podcast is for you.
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Looks Creepy Cool is the official podcast of Haunted House FearFest, the film & video game festival celebrating horror and dark storytelling. Episodes feature creepy conversations with filmmakers, game developers, and creators shaping the future of fear — alongside original horror stories drawn from folklore, fiction, and the uncanny. From the Mirror Room of horror origin stories to the Library of Shadows of spine-chilling tales, Looks Creepy Cool is where interviews and storytelling collide ...
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I love making software. I also love sharing that experience with others. I explore it all in this Podcast, from apps to games and in between. From developers just getting started to professionals. We all have something to learn and share with others on our journey.
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Game Developers Podcast

Game Developer Podcast

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يوميا+
 
The Game Developers Podcast is a podcast about game development we will talk about everything that is going on in the game development world like Game engine updates or new installments on a major series etc. I Hope you enjoy listening to our podcast.
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Elite Game Developers Podcast

Joakim Achren

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Joakim Achren from Elite Game Developers talks to founders and investors on how to start, run and grow a games company. In a nutshell, this is a podcast about the founders and investors who are building the games companies of the future. What are their success stories, failures, what they’ve learned from them and how more people will be able to get into creating games through successful games companies.
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Unity 3D is a fantastic gaming engine for creators that offers a wealth of features and gameplay options. Consider utilizing the Unity 3D game development platform to develop an interactive game that is both fascinating and excellent in its own right. Developing a gaming application will get easier as virtual worlds come to life.
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Hosted by Sasquatch B Studios - We are a husband and wife indie dev team who quit our jobs and sold our house to fund starting our indie game studio. We talk about ALL things gamedev on this show, from personal struggles and triumphs, to industry tech. We also interview well-known dev-loggers and ask them burning dev questions!
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Solo Game Developers

Kai Ashford-hatherly

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I am a solo game developer and on the quest to find out what the secret sauce is behind the success of other solo game developers. I will be asking questions around marketing, time management, community, game design and more. A discord has been created for anyone interested which will have all my previous guest on to answer any questions you might have. Discord: https://discord.gg/xWNCnyK You can also see the video podcast on YouTube at: https://youtu.be/yjbCjxDs3ls
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Develop Your A-Game

Beverley Agbakoba-Onyejianya - I am a lawyer/entrepreneur and humanist.

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Join Beverley , proudly Igbo-Nigerian, proudly African in her new Skills and knowledge based Podcast Series. Discussing and exploring a variety of themes from business to relationships to societal issues, entrepreneurship, faith and more . It’s a podcast sharing real life relatable experiences that will inspire you and empower you on your journey of becoming the best version of yourself... Please click like and subscribe to the show . Develop your A-Game is also available on Apple podcasts, ...
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Game Development Philippines

International Trade Centre

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The Game Development Philippines podcast publishes current and in-depth conversations with game dev industry leaders from the Philippines. The podcast covers topics such as setting up a game development studio, building successful mobile games, as well as supporting live ops and gamer care with external service providers and mobile game monetization. The podcast is funded under the Arise+ Philippines project, implemented by the UN International Trade Centre (ITC) in close collaboration with ...
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Behind Massive Screens - a Game Development Podcast

Massive Entertainment - a Ubisoft Studio

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Massive Entertainment - a Ubisoft Studio is the studio behind classic games like The Division, The Division 2 and World in Conflict, and that's currently working on Avatar: Frontiers of Pandora and Star Wars Outlaws. In Behind Massive Screens, we dive deeper into games development, the gaming industry and the people behind the games.
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This is a conversation with @zoroarts8930, a young solo dev who managed to land an indie hit with his co-op game Paddle Paddle Paddle. We talk about that success, how to potentially replicate it and also about the role of luck. Links to my Guest ➤ YouTube Channel: @zoroarts8930 ➤ Paddle Paddle Paddle on Steam: https://store.steampowered.com/app/357…
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Tim is traveling this week, so we are reaching into the Discord Game Club interview archive. This time around, BioStats and Calamity Nolan interview N0isses, who talks about his streaming, music, music streaming, and lots of other stuff. We expect to return next week. Twitch: timlongojr and twinsunscorp Discord [email protected]
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In episode 546 of 'Coffee with Butterscotch,' the brothers talk about the power of in-person events like PAX East to recharge creativity and connect indie developers. They share insights from Google Play Pass and how subscription models have reshaped the indie ecosystem. It’s a deep dive into how indies stay inventive, connected and just unhinged e…
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In this episode, Jeff Linville — co-founder of Ritual Studios — returns to Game Dev Advice to talk about the journey behind his band-inspired RPG Fretless: The Wrath of Riffson. From starting a studio with college friends to launching worldwide with French publisher Playdigious, Jeff shares the hard-won lessons of taking the leap into full-time ind…
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In this episode, Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Melanya Laz, Head of Growth at AI monetisation engine, Elevatix, and host of the GameBix Heroes podcast. We talk about business development, networking and sales with plenty of tips and secrets that anyone can follow; even those who don't…
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In this episode Zackavelli discusses strategies for steam success and de risking game dev with professional min/maxer Cory DarbyCory on the Jonas Tyroller Podcast: https://www.youtube.com/watch?v=vWidan8ggGoBecome a Patron: www.patreon.com/GDFGJoin the discord and talk with the community about making video games! Link: discord.gg/2C8eTsUFollow Zack…
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Text the show — your message may be featured! Director Max Kaplan steps inside the Haunted House to talk about his horror short film LOOKER, winner of Best Editing at the 2025 Haunted House FearFest Festival. LOOKER follows Anna — a young woman cursed to melt away whenever no one is looking at her. As she fights to stay seen, the film blends body h…
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My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.…
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Welcome to Dev Game Club, where this week we finish our series on Deadly Premonition. We talk a bit about the main story, the life sim, how we get around and more before turning to takeaways. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: To Ch 21 (Tim) and only Ch 8 (…
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This is a conversation with Stephen Huang from @isto_inc. They made games such as "Get to Work" and "Atrio: The Dark Wild", each game more successful than the last. Sptephen tells his story and shares his best advice on how to grow your game dev success long term. Links to my Guests ➤ On YouTube: @isto_inc ➤ Get to Work on Steam: https://store.stea…
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In episode 545 of 'Coffee with Butterscotch,' the brothers discuss GDC’s rebrand into the “Festival of Gaming” and what the changes mean for indie developers considering the 2026 event. They break down the new pricing tiers, rising travel costs, and the shift toward business-focused networking, then share thoughts on how to prepare for conferences …
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My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.…
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This is a conversation with Julian Colbus from DigiTales Interactive, the creators of Lacuna and Between Horizons. We talk about regrets from their last game, how to succeed with story based games and how to make it as an indie game developer. Links to my Guest ➤ Lacua on Steam: https://store.steampowered.com/app/1364100/Lacuna__A_SciFi_Noir_Advent…
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Welcome to Dev Game Club, where this week we enjoy a bonus conversation capping our series on Portal. We talk Portal 2, the tension between story and gameplay, its length, and yes, even some co-op. And we do it all live on Twitch. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections…
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In episode 544 of 'Coffee with Butterscotch,' the brothers jump from sinus surgery to sales strategy, unpacking how pricing, perception, and player psychology shape the success of indie games. They share updates on How Many Dudes and explore how sales culture drives decisions that don’t always make financial sense. The conversation then zooms out t…
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My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.…
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Text the show — your message may be featured! In this episode of the Looks Creepy Cool horror podcast, host Renee speaks with Dan Lester, creator of the survival-horror game Deadly Footprints and founder of Monkeys Might Puke. They explore the psychology of fear in gaming — what makes players panic, why chase scenes get your heart racing, and how s…
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Text the show — your message may be featured! In this episode of the Looks Creepy Cool horror podcast, host Renee talks with Christine Weatherup (Director) and CJ Hoke (Writer) about their short film Bathroom Spider. They reveal the behind-the-scenes story of working with real spiders on set, the creative challenges that came with it, and why they …
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This is a conversation with Kathrin Radtke from Spellgarden Games, the tiny development team behind Sticky Business and Ritual of Raven. We talk about making successful cozy games, scope, marketing and more. Links to my Guests ➤ Sticky Business on Steam: https://store.steampowered.com/app/2303350/Sticky_Business/ ➤ Ritual of Raven on Steam: https:/…
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Text the show — your message may be featured! Host Renee talks with Andrew Baker, creator of the horror game The Blessing of Airon. They discuss technology, supernatural horror, and the art of indie game development — plus Andrew’s creative inspirations and how he builds fear through storytelling. Website - https://www.artstation.com/bakerthegamema…
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Welcome to Dev Game Club, where this week we continue our series on 2010's Deadly Premonition. We dig into the game further, particularly talking about how its open world works for us as opposed to the repetitive tasks of more modern open world games, among other topics. Dev Game Club looks at classic video games and plays through them over several…
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In episode 543 of 'Coffee with Butterscotch,' the brothers reflect on how the internet evolved from the community driven days of Web 1.0 to today’s centralized, convenience first platforms. They explore what was lost in that shift, then pivot to the realities of burnout and growth in game development, introducing LudoKit, a new tool designed to hel…
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How do you navigate the incredibly high stakes of video game development (even AAA video game development) without losing the fun, and your humanity along the way? Senior Producer Yesenia Cisneros helps us close out Season 1 with her signature blend of world-class production, problem solving, and people focus. All listeners will walk away inspired …
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Text the show — your message may be featured! Host Renee sits down with Arseni Kishkin and Laura Gray, developers of the vampire-themed horror game Cabernet. They discuss vampire lore, emotional storytelling, and the creative challenges of indie game development — plus insights on collaboration, player choice, and their future projects. Website: ht…
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My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.…
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Text the show — your message may be featured! In this episode of the Looks Creepy Cool horror podcast, host Renee interviews filmmaker Charles F. Davis, writer and director of the chilling short film Where Were You When?, inspired by the infamous Bell Witch haunting. Together, they explore the film’s eerie folklore origins, the creative process beh…
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Welcome to Dev Game Club, where this week we continue our series on 2010's Deadly Premonition. We revisit the Twin Peaks of it all, and then discuss some of the more mechanical aspects of the game, particularly the profiling and the combat. And then there's that open world. Dev Game Club looks at classic video games and plays through them over seve…
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What does it really take to start making games? In this episode, Stuart De Ville (CEO of Game Dev Local) sits down with Rob MacKay (Creator of RobsGameShock.com) to talk about the messy, magical first steps of becoming a game developer.From finding your path and overcoming imposter syndrome to finishing your first project and building the right com…
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This is a conversation with Timo Falcke and Zwi Zausch, two of the devs at Toukana Interactive, the developers of Dorfromantik and Star Birds. This is a game dev success story with some theory crafting about how to potentially reproduce an outcome like this. Links to my Guests ➤ Star Birds on Steam: https://store.steampowered.com/app/2719750/Star_B…
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Text the show — your message may be featured! In this episode of the Looks Creepy Cool horror podcast, host Renee interviews filmmaker Nicholas Laughlin, director of the psychological horror short Stimulant, featured at Haunted House Fear Fest. Together, they explore the film’s unique approach to addiction, obsession, and fear, and how Nicholas wea…
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In episode 542 of 'Coffee with Butterscotch,' the brothers discuss their evolving game development strategies in response to market dynamics and industry trends. They explore the importance of creating smaller, more marketable indie games, the challenges of streaming game development, and the cultural shifts influencing gaming consumption. The conv…
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