Your weekly dose of retro gaming and technology news and interviews with industry veterans. New episodes released every Friday!
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448: Gadget Show Legend Jason Bradbury: Can Retro Gamers Stop a Rogue AI? - The Retro Hour EP448
1:47:51
1:47:51
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This week, we catch up with Jason Bradbury, long-time host of The Gadget Show and self-confessed retro tech lover. We reflect on 20 years of The Gadget Show and how the industry has changed in that time, his love for cassette tapes, gadgets that should have changed the world—but didn’t, and we hear all about his latest project, Ctrl A.I Delete, a t…
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447: Chris Huelsbeck: Turrican 2, R-Type & The Great Giana Sisters - The Retro Hour EP447
1:35:28
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This week, we catch up with one of the most influential video game music composers of all time, Chris Huelsbeck! Chris takes us back to his early days with the Commodore 64 and Amiga, his groundbreaking work on classic games like Turrican, The Great Giana Sisters, and R-Type, and his innovative techniques that pushed the boundaries of game audio. R…
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446: Core Design and Rare Ltd - The 90's 3D Gaming Revolution - The Retro Hour EP445
1:43:47
1:43:47
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This week, we bring you an all star panel with legends from Rare Ltd and Core Design! Hear first-hand accounts from Heather Stevens, Kev Bayliss, Chris Marlow, and Paul Machacek as they reveal how the industry transitioned from 2D to 3D graphics and worlds in the mid 90s, resulting in classics like Tomb Raider and Golden Eye 007 for the PlayStation…
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445: Sierra Stories with Metal Jesus Rocks - The Retro Hour EP445
1:41:41
1:41:41
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We catch up with Jason Lindsey, better known as 'Metal Jesus Rocks' – a YouTube sensation and former Sierra On-Line employee. We hear about his recent reunion with the legendary Sierra team, reminiscing about the glory days of one of the most iconic companies in PC gaming history. Jason shares behind-the-scenes stories from his time at Sierra, from…
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444: Yoko Shimomura: The Music of Street Fighter II & Kingdom Hearts - The Retro Hour EP444
1:19:01
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This week, we’re honoured to be joined by the legendary Japanese composer Yoko Shimomura, the musical genius behind some of the most iconic video game soundtracks of all time including Street Fighter II, and the enchanting melodies of Kingdom Hearts. We explore her incredible career and the creative process behind these timeless scores. Recorded li…
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443: Waterworld: Peter Scott on the Cancelled 3DO Game at Software Creations - The Retro Hour EP443
1:35:19
1:35:19
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In this episode, we sit down with the Peter Scott, a developer who has left his mark on some of the most intriguing projects in gaming history. From his early days coding on the VIC-20 and BBC Micro to his groundbreaking work at TierTex and Psygnosis. We hear the story behind the cancelled Waterworld game for the 3DO and PlayStation, and the impact…
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442: Arcade Decades: Kim Justice’s Ultimate 80s Gaming Tribute - The Retro Hour EP442
1:19:16
1:19:16
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This week, we welcome the awesome Kim Justice back to the podcast, as she reveals her latest passion project – Arcade Decades: 80s Edition. Known for her love of the Amiga, Kim also has a deep-rooted passion for the 80s arcade scene, which many argue was the golden age of gaming. In this episode, Kim takes us on a nostalgic journey through her new …
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441: The Untold History of Japanese Game Developers - The Retro Hour EP441
1:24:20
1:24:20
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This week on the podcast, we chat with John Szczepaniak, author of ‘The Untold History of Japanese Game Developers.’ John shares his journey documenting previously untold these stories, interviewing legends like Ryuichi Nishizawa and Kouichi Yotsui. And some insights from developers behind classics like Streets of Rage 2, Illusion of Gaia, and Meta…
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440: Revolution in the Valley: The Birth of the Apple Macintosh - The Retro Hour EP440
1:24:58
1:24:58
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This week, we're joined by Andy Hertzfeld, a key figure behind the creation of the original Apple Macintosh. He shares fascinating insights into the team dynamics, the impact of Steve Jobs' infamous "reality distortion field," and the story behind Apple's iconic 1984 Super Bowl commercial. We also delve into his post-Apple ventures, including co-fo…
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439: Secrets of id Software Marketing: Mike Wilson’s Insider Stories - The Retro Hour EP439
1:36:40
1:36:40
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In this week's episode, we chat to the legendary Mike Wilson, the business mind behind id Software's biggest titles like Doom and Quake. From his early days revolutionising multiplayer gaming with DWANGO to founding iconic companies like Ion Storm, Gathering of Developers, and Devolver Digital, Mike shares insider stories and reveals the secrets be…
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438: The Man Behind Europe’s Most Impressive Retro Computer Collection - The Retro Hour EP438
1:27:40
1:27:40
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This week, we chat with Bart van den Akker, the man behind one of Europe’s largest retro computer collections at The HomeComputerMuseum in the Netherlands. Learn about the unique features and challenges of maintaining and restoring vintage machines, including the day when a 6-meter truck delivered the world's largest PC-Games collection. Bart share…
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437: From Bullfrog to Two Point: Syndicate, Theme Hospital and Beyond with Mark Webley & Gary Carr
1:43:10
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This week we sit down with industry legends Mark Webley and Gary Carr! From Gary's start at Palace Software working on the classic Barbarian, to Mark's entry into Bullfrog, working on classics like Syndicate, Theme Park and Theme Hospital. Plus, how they continued this legacy with the making of Two Point Hospital and Two Point Campus. Contents: 00:…
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436: From Bedroom Coders to AAA Games: Paul Driscoll on the Amiga Era - The Retro Hour EP436
1:39:14
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This week we’re joined by fellow podcaster, author, and huge Amiga fan, Paul Driscoll, AKA The Drisk. Paul is the host of the RGDS podcast and the author of several incredible free books on retro gaming. We chat about his new book, "Amiga Top 50 Games: Book One - 50 to 26". We explore what made the Amiga such a standout machine, relive classic game…
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435: Dragon's Lair to Disney: The Journey of Darlene Lacey - The Retro Hour EP434
1:33:20
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This week, we chat to Darlene Lacey, a trailblazer in game design and narrative development. Starting with her early experiences in arcades and her passion for story writing, Darlene shares her fascinating journey into the world of Advanced Microcomputer Systems. Learn about her pivotal role in the creation of iconic games like Dragon's Lair and Sp…
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434: Real Time Games Software & Carrier Command with Ian Oliver - The Retro Hour EP434
1:39:51
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This week, we hear the fascinating career of Ian Oliver as he shares insider stories from founding Real Time Games Software, including the development of the groundbreaking Carrier Command and creating development systems for Sega. From the humble beginnings of 3D Tank Duel on the ZX Spectrum to navigating the complexities of the Sega Dreamcast era…
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433: Stories of Amiga OS Development with Randell Jesup - The Retro Hour EP433
1:41:07
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This week, we chat with Randell Jesup, former Senior Software Engineer at Commodore Amiga Inc. From his pioneering work with 80's online gaming platform PlayNET and the revolutionary Amiga OS. Discover how PlayNET evolved into Quantum Link and AOL, the challenges of developing high-performance drivers, and the innovative spirit that drove Amiga's s…
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432: Finders Keepers to Stormbringer: The Magic Knight Story With David Jones - The Retro Hour EP432
1:31:45
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This week, we chat with legendary game developer David Jones, the creative mind behind the iconic Magic Knight series. David delves into the fascinating history of creating some of the most beloved 8-bit adventure games of the 1980s, from his innovative use of the TRS-80 Model III for Spectrum development to developing the storytelling and gameplay…
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431: Orbital: Paul Hartnoll on Rave Culture & Video Game Music - The Retro Hour EP431
1:38:49
1:38:49
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We sit down with Paul Hartnoll of the legendary electronic duo Orbital. Paul takes us on a nostalgic journey, sharing his first gaming experiences and the early home systems that sparked his passion for technology. Plus the impact of Orbital's music featuring on classics like Wipeout, Test Drive 4 and creating music on the Atari ST. 00:00 - The Wee…
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430: Magic Carpet, Fun School & Theme Park with Mark Healey - The Retro Hour EP430
1:43:59
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This week, we're joined by legendary game designer and artist Mark Healey. From his early days with a Commodore 64, working on the classic KGB Super Spy, to his pivotal role in iconic Bullfrog titles like Theme Park and Dungeon Keeper, Mark shares the stories and inspirations behind his work. Hear about his experiences with industry giants like the…
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429: The Sims and Myst: Bringing Emotion To Games - The Retro Hour EP429
1:29:53
1:29:53
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This week on the podcast, we sit down with the pioneering game designer Nicole Lazzaro, renowned for her work on iconic titles like The Sims, Myst, and Diner Dash. From playing Colossal Cave Adventure on shared computers to studying Psychology and Film at Stanford, and how these experiences shaped her understanding of emotions in games. Contents: 0…
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428: Burnout 1&2 to Sonic Rivals with Joe Bonar - The Retro Hour EP428
1:35:19
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We catch up with the legendary Joe Bonar as he discusses his journey from the early days of the GameCube to developing on quirky systems like the Nokia N-Gage. Joe gives us an insider’s look into the creation of groundbreaking titles like Burnout, Tron 2.0, and Sonic Rivals. Contents: 00:00 - The Week's Retro News Stories 39:09 - Joe Bonar Intervie…
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427: Williams Electronics and Designing The Amiga with Sam Dicker - The Retro Hour EP427
1:25:39
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This week, we're joined by Sam Dicker, a pioneer who helped shape the sound and fury of iconic games like Defender and Sinistar. We explore his time at Williams Electronics and joining the early Amiga crew, Sam shares his stories behind the creation of game-changing sounds and making the legendary Amiga 'boing ball' demo that wowed CES in 1984. Con…
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426: Amstrad CPC with Roland Perry Pt 2: The Sinclair Takeover, Expanding the Range - The Retro Hour EP426
1:18:21
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We continue our celebrations of 40 years of the Amstrad CPC with part 2 of our chat with Roland Perry. This episode dives into the Sinclair acquisition, the transformation of Amstrad after incorporating the Spectrum, the expansion of the CPC line into high-end models, and a peek at some intriguing unreleased prototypes. Contents: 00:00 - The Week's…
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425: Amstrad CPC 40th Anniversary with Roland Perry Pt 1 - The Retro Hour EP425
1:28:50
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Join us on a special journey back in time with Roland Perry, the visionary tech consultant behind the legendary Amstrad CPC, as we celebrate 40 incredible years of this iconic machine. In this not-to-be-missed episode, Roland takes us from his early days tinkering with electronics in school, through the founding of Ambit International, right up to …
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424: From Harvester to Midway with Lee Jacobson - The Retro Hour EP424
1:31:07
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This week, we have a virtual sit-down with Lee Jacobson, the creative force behind the cult classic dark adventure game 'Harvester' and the groundbreaking 'Command Adventures: Starship' and the B-movie style 1994 FPS 'The Fortress of Dr. Radiaki', sharing behind-the-scenes tales from the early days of FPS and adventure games. Contents: 00:00 - The …
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