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المحتوى المقدم من The Trilith Institute and Trilith Institute. يتم تحميل جميع محتويات البودكاست بما في ذلك الحلقات والرسومات وأوصاف البودكاست وتقديمها مباشرة بواسطة The Trilith Institute and Trilith Institute أو شريك منصة البودكاست الخاص بهم. إذا كنت تعتقد أن شخصًا ما يستخدم عملك المحمي بحقوق الطبع والنشر دون إذنك، فيمكنك اتباع العملية الموضحة هنا https://ar.player.fm/legal.
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Episode 2x02 - Paul Jenkins | Video Games, Comic Books, & The Importance of Creative Confidence

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المحتوى المقدم من The Trilith Institute and Trilith Institute. يتم تحميل جميع محتويات البودكاست بما في ذلك الحلقات والرسومات وأوصاف البودكاست وتقديمها مباشرة بواسطة The Trilith Institute and Trilith Institute أو شريك منصة البودكاست الخاص بهم. إذا كنت تعتقد أن شخصًا ما يستخدم عملك المحمي بحقوق الطبع والنشر دون إذنك، فيمكنك اتباع العملية الموضحة هنا https://ar.player.fm/legal.
Welcome to Trilith Institute Talks! In this episode of Trilith Institute Talks, host Hunter Barcroft sits down with comic book writer and game narrative designer Paul Jenkins, renowned for his work on Teenage Mutant Ninja Turtles, Marvel Comics, and the God of War video game series. Joined by film students Davis and Austin, they explore new mediums for storytelling and the significance of creative adaptability. Paul shares his unique career experiences across various media, the impact of his upbringing on his work, and his contributions to iconic comic book characters such as Spider-Man, Wolverine and The Sentry. The conversation delves into the essence of storytelling, the challenges of the creative industry, and the potential of Georgia as a hub for film and television production. Episode Timestamps 00:00 Introduction to Talent and Hard Work 00:14 Meet Paul Jenkins: Comic Book Writer and Game Designer 00:50 Paul Jenkins' Journey in the Entertainment Industry 02:17 Student Introductions and Creative Discussions 03:21 Paul Jenkins' Early Life and Creative Beginnings 13:23 The Importance of Creative Confidence 24:31 Exploring New Mediums: Video Games and Storytelling 32:41 Winning the Eisner and the Sentry Project 33:10 On Set Experiences and Red Carpet Events 33:50 Creative Motivations and Personal Anecdotes 36:07 The Move to Atlanta and Overcoming Adversity 15:54 Dragon Con and Building a Creative Community 38:44 Advocating for Georgia's Creative Industry 54:28 The Role of a Storyteller 01:03:21 Conclusion and Final Thoughts

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Artwork
iconمشاركة
 
Manage episode 465393580 series 3564607
المحتوى المقدم من The Trilith Institute and Trilith Institute. يتم تحميل جميع محتويات البودكاست بما في ذلك الحلقات والرسومات وأوصاف البودكاست وتقديمها مباشرة بواسطة The Trilith Institute and Trilith Institute أو شريك منصة البودكاست الخاص بهم. إذا كنت تعتقد أن شخصًا ما يستخدم عملك المحمي بحقوق الطبع والنشر دون إذنك، فيمكنك اتباع العملية الموضحة هنا https://ar.player.fm/legal.
Welcome to Trilith Institute Talks! In this episode of Trilith Institute Talks, host Hunter Barcroft sits down with comic book writer and game narrative designer Paul Jenkins, renowned for his work on Teenage Mutant Ninja Turtles, Marvel Comics, and the God of War video game series. Joined by film students Davis and Austin, they explore new mediums for storytelling and the significance of creative adaptability. Paul shares his unique career experiences across various media, the impact of his upbringing on his work, and his contributions to iconic comic book characters such as Spider-Man, Wolverine and The Sentry. The conversation delves into the essence of storytelling, the challenges of the creative industry, and the potential of Georgia as a hub for film and television production. Episode Timestamps 00:00 Introduction to Talent and Hard Work 00:14 Meet Paul Jenkins: Comic Book Writer and Game Designer 00:50 Paul Jenkins' Journey in the Entertainment Industry 02:17 Student Introductions and Creative Discussions 03:21 Paul Jenkins' Early Life and Creative Beginnings 13:23 The Importance of Creative Confidence 24:31 Exploring New Mediums: Video Games and Storytelling 32:41 Winning the Eisner and the Sentry Project 33:10 On Set Experiences and Red Carpet Events 33:50 Creative Motivations and Personal Anecdotes 36:07 The Move to Atlanta and Overcoming Adversity 15:54 Dragon Con and Building a Creative Community 38:44 Advocating for Georgia's Creative Industry 54:28 The Role of a Storyteller 01:03:21 Conclusion and Final Thoughts

About Trilith Institute

Follow Us On Social Media!

  continue reading

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