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Transforming Science Engagement: Amanda Mathieson on the Power of Escape Rooms and Playful Learning

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Manage episode 458967306 series 2782814
المحتوى المقدم من Andrew MacIntosh. يتم تحميل جميع محتويات البودكاست بما في ذلك الحلقات والرسومات وأوصاف البودكاست وتقديمها مباشرة بواسطة Andrew MacIntosh أو شريك منصة البودكاست الخاص بهم. إذا كنت تعتقد أن شخصًا ما يستخدم عملك المحمي بحقوق الطبع والنشر دون إذنك، فيمكنك اتباع العملية الموضحة هنا https://ar.player.fm/legal.

Send us a text

In this episode of The PrimateCast, your host sits down with science communicator Amanda Mathieson, Head of Public Engagement, Education and Communications at Biorbic, Ireland's National Bioeconomy Research Centre.
She's also a pioneer in the space of developing STEM-themed escape rooms. And that was the main topic of discussion in the interview.
Throughout the episode, Amanda offers insightful anecdotes and creative ideas that reveal the potential of escape rooms as educational tools. We uncover the nuances of designing these immersive settings, from overcoming teamwork challenges to incorporating actors to enhance the experience.
About STEM-themed escape rooms, Amanda notes in the interview that, "It really levels the playing field… Gives people a chance to excel at something that is science based but they might think, ‘oh wow, I did that, I beat that, even though I don’t think of myself as a sciency person'."
In an article she coauthored in the journal Research for All, Amanda writes that, "In an engagement scenario, perceived learning may be more valuable than actual learning, as this relates to self-efficacy and the likelihood of continued engagement.
Amanda paints a vivid picture of how these innovative approaches can promote a love for science and encourage critical thinking, making learning an enjoyable adventure for all ages.
During the pandemic, Amanda also started her own podcast, conversing with science communicators in different fields and exploring how people can get into such roles. We touched on Amanda's own career path in the interview, but to learn more about the field and some of the people in it, check out that limited series podcast here.
In addition to her role at Biorbic, Amanda is also Coordinator of the STEAM Summer School, which provides practical training in communicating science through the arts.
And, she is currently working toward her doctorate at University College Dublin’s Earth Institute, where she studies “play”. We end the interview with a discussion of learning through video games like Age of Empires, and board games like Pandemic and Daybreak.
As Amanda notes in closing, we all need to play more! And if we can do a little learning at the same time? Well, all the better.

Photo Credit: Amanda Mathieson.

Support the show

The PrimateCast is hosted and produced by Andrew MacIntosh. Artwork by Chris Martin. Music by Andre Goncalves.
Here's what you can do to get in touch!

  • Connect with us on Facebook, X, or Instagram
  • Subscribe where you get your podcasts
  • Email theprimatecast@gmail.com with thoughts and comments

If you value the show, leave ratings and reviews wherever it is that you listen, and consider donating by clicking the "Support the Show" link above.

Thanks for being part of The PrimateCast Community!

  continue reading

فصول

1. Science Communication and the Bioeconomy (00:00:00)

2. Exploring Science Communication and Bioeconomy (00:08:57)

3. Creating Science Escape Rooms for Engagement (00:21:03)

4. Actor's Role in Science Escape Rooms (00:32:44)

5. Creating Positive Science Engagement Experiences (00:36:08)

6. Enhancing Learning Through Escape Rooms (00:39:45)

7. Online Science Escape Room Innovations (00:44:12)

8. Innovative Science Communication Approaches (00:49:58)

9. Exploring Games for Science Education (00:54:39)

10. Benefits of Play for All Ages (01:00:40)

94 حلقات

Artwork
iconمشاركة
 
Manage episode 458967306 series 2782814
المحتوى المقدم من Andrew MacIntosh. يتم تحميل جميع محتويات البودكاست بما في ذلك الحلقات والرسومات وأوصاف البودكاست وتقديمها مباشرة بواسطة Andrew MacIntosh أو شريك منصة البودكاست الخاص بهم. إذا كنت تعتقد أن شخصًا ما يستخدم عملك المحمي بحقوق الطبع والنشر دون إذنك، فيمكنك اتباع العملية الموضحة هنا https://ar.player.fm/legal.

Send us a text

In this episode of The PrimateCast, your host sits down with science communicator Amanda Mathieson, Head of Public Engagement, Education and Communications at Biorbic, Ireland's National Bioeconomy Research Centre.
She's also a pioneer in the space of developing STEM-themed escape rooms. And that was the main topic of discussion in the interview.
Throughout the episode, Amanda offers insightful anecdotes and creative ideas that reveal the potential of escape rooms as educational tools. We uncover the nuances of designing these immersive settings, from overcoming teamwork challenges to incorporating actors to enhance the experience.
About STEM-themed escape rooms, Amanda notes in the interview that, "It really levels the playing field… Gives people a chance to excel at something that is science based but they might think, ‘oh wow, I did that, I beat that, even though I don’t think of myself as a sciency person'."
In an article she coauthored in the journal Research for All, Amanda writes that, "In an engagement scenario, perceived learning may be more valuable than actual learning, as this relates to self-efficacy and the likelihood of continued engagement.
Amanda paints a vivid picture of how these innovative approaches can promote a love for science and encourage critical thinking, making learning an enjoyable adventure for all ages.
During the pandemic, Amanda also started her own podcast, conversing with science communicators in different fields and exploring how people can get into such roles. We touched on Amanda's own career path in the interview, but to learn more about the field and some of the people in it, check out that limited series podcast here.
In addition to her role at Biorbic, Amanda is also Coordinator of the STEAM Summer School, which provides practical training in communicating science through the arts.
And, she is currently working toward her doctorate at University College Dublin’s Earth Institute, where she studies “play”. We end the interview with a discussion of learning through video games like Age of Empires, and board games like Pandemic and Daybreak.
As Amanda notes in closing, we all need to play more! And if we can do a little learning at the same time? Well, all the better.

Photo Credit: Amanda Mathieson.

Support the show

The PrimateCast is hosted and produced by Andrew MacIntosh. Artwork by Chris Martin. Music by Andre Goncalves.
Here's what you can do to get in touch!

  • Connect with us on Facebook, X, or Instagram
  • Subscribe where you get your podcasts
  • Email theprimatecast@gmail.com with thoughts and comments

If you value the show, leave ratings and reviews wherever it is that you listen, and consider donating by clicking the "Support the Show" link above.

Thanks for being part of The PrimateCast Community!

  continue reading

فصول

1. Science Communication and the Bioeconomy (00:00:00)

2. Exploring Science Communication and Bioeconomy (00:08:57)

3. Creating Science Escape Rooms for Engagement (00:21:03)

4. Actor's Role in Science Escape Rooms (00:32:44)

5. Creating Positive Science Engagement Experiences (00:36:08)

6. Enhancing Learning Through Escape Rooms (00:39:45)

7. Online Science Escape Room Innovations (00:44:12)

8. Innovative Science Communication Approaches (00:49:58)

9. Exploring Games for Science Education (00:54:39)

10. Benefits of Play for All Ages (01:00:40)

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