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94: The trouble with heavy games, games that travel well (guests: Ryan Courtney, Bitewing)
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Game designer Ryan Courtney loves making connections (if you've played Pipeline or Curious Cargo, then you know what we're talking about). His newest creation, Trailblazers from Bitewing Games has you -- you guessed it -- making and blazing connecting trails in nature.
We invited Ryan as well as Bitewing co-founder Nick Murray to join our podcast to talk about this new project, other games that travel well, and more.
Topics this episode:
- Christina (host): Games would you pack for travel (18:22)
- Nick (guest): Games that work well at all (stated) player counts (25:17)
- Ryan (guest): Heavy games and their matchmaking problems (40:18)
144 حلقات
Fetch error
Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on November 01, 2024 20:56 ()
What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.
Manage episode 339749278 series 2417616
Game designer Ryan Courtney loves making connections (if you've played Pipeline or Curious Cargo, then you know what we're talking about). His newest creation, Trailblazers from Bitewing Games has you -- you guessed it -- making and blazing connecting trails in nature.
We invited Ryan as well as Bitewing co-founder Nick Murray to join our podcast to talk about this new project, other games that travel well, and more.
Topics this episode:
- Christina (host): Games would you pack for travel (18:22)
- Nick (guest): Games that work well at all (stated) player counts (25:17)
- Ryan (guest): Heavy games and their matchmaking problems (40:18)
144 حلقات
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