Episode 2 - What is Game Design?
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Manage episode 156234634 series 1181454
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Our 2nd episode introduces our podcast's next subject: "What is Game Design?". 1st Segment - Main Topic (0:00 - 25:10) Oleg takes the reign with his experience as a designer for his company, Mustachio Games, and explains the differences between system and content designers, and their importance in the development of a game. Renzo and Maxine bring up questions on what designers do for games, and Renzo forgets that The Last of Us does not have procedurally generated enemies in its design. :) 2nd Segment - Interview (25:58 - 58:32) We also ask this question in an interview Boston-based indie developer Jenna Hoffstein, founder of Little Worlds Interactive, who has worked in multiple studios and on multiple projects as a designer for content, combat, and levels. She has contributed a lot to the game industry with her game The Counting Kingdom and continues to work as a fantastic designer on projects. 3rd Segment - News (58:55 - end) We end the podcast with our first-ever news segment! We discuss current topics happening in the games industry and our thoughts and different opinions. This week we bring up: - Oculus VR founder sued - Konami PR Statement on Mobile Shift/Konami Speechless on Kojima - (Rumor!) Silents Hills to be purchased by Microsoft - FIFA 16 Gets International Women’s Teams Follow us on http://fps-podcast.blogspot.com/ and feel free to contribute feedback to firstpersonstudent[at]gmail.com
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