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Episode 47 - Maniac Mansion
Manage episode 374193305 series 3398109
Before Secret of Monkey Island...before Indiana Jones and the Fate of Atlantis...before Sam & Max...there was Maniac Mansion! Learn how the game was made, including the origins of the venerable SCUMM engine, which would be used for nearly every LucasArts adventure title to follow. Discover why Ron Gilbert decided to make Maniac Mansion an adventure game in the first place (hint: it has to do with a certain other company's fiendishly hard adventure titles). And, finally, learn whether it's worth your time today to return to the Edison Mansion. Does Maniac Mansion belong in our Pantheon of Classic Gaming? Listen and find out!
Join the discussion on Discord!
Want more Classic Gaming Today? Sign up as a patron at Patreon.com/ClassicGamingToday!
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Manage episode 374193305 series 3398109
Before Secret of Monkey Island...before Indiana Jones and the Fate of Atlantis...before Sam & Max...there was Maniac Mansion! Learn how the game was made, including the origins of the venerable SCUMM engine, which would be used for nearly every LucasArts adventure title to follow. Discover why Ron Gilbert decided to make Maniac Mansion an adventure game in the first place (hint: it has to do with a certain other company's fiendishly hard adventure titles). And, finally, learn whether it's worth your time today to return to the Edison Mansion. Does Maniac Mansion belong in our Pantheon of Classic Gaming? Listen and find out!
Join the discussion on Discord!
Want more Classic Gaming Today? Sign up as a patron at Patreon.com/ClassicGamingToday!
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