A game dev podcast by Team Melon, an indie team that consists of game developer enthusiasts from all over the world!
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Всё что вы хотели узнать про Flutter, но боялись спросить. Мы обсуждаем новости индустрии, делимся продакшн-опытом внедрения и интересными наблюдениями, приглашаем самых разнообразных гостей из различных IT-сфер, чтобы посмотреть на Flutter под разными углами. Подкаст выходит ежемесячно. Ведущие подкаста: - Евгений Сатуров (Flutter Teamlead Surf, член ПК Mobius); - Артём Зайцев (Flutter Lead Surf). Канал подкаста в Телеграме: https://t.me/flutterdevpodcast_news Чат подкаста в Телеграме: http ...
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Un espacio dedicado a debatir temas relevantes en el mundo del desarrollo con Android.
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let's talks about Swift & Objective C
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Indie devs chat about their work on Worlds Adrift - a sandbox, physics-based MMO! Content discussions, community news, banter, and so much MORE!! BUY THE GAME NOW: http://bit.ly/2DHDatm
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Build on the platforms you know on devices purpose-built for Enterprise
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In this game dev podcast with Matt Mirrorfish and Sam Eng of Thousand Ant we talk about making indie games in Unity3d, programming in C#, how to find the right software design architecture, artistic expression in games and a whole lot more.
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Game Dev Podcast - The RisingHigh Extended Tea Break - Game Development Advice for Game Developers
RisingHighAcademy.com - Game Dev Studio & Training Resources.
Game Dev Podcast hosted by Team RisingHigh, a 13 Time Apple Featured Indie Game Studio. Kevin & Jilly discuss everything game development and game making topics. Covering all aspects of creating, designing and marketing mobile and indie games. Actionable, practical Game Dev info squirted up your ears every week, you just bring the biscuits.
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Mobile Dev Memo is the site of record for mobile advertisers and app developers.
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Join Devan and his guest discuss a wide variety of subjects! There isn't a topic out there he is afraid to talk about....from religion to politics to UFO's and Bigfoot....He brings you in to "Open your Mind"!
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Entre Dev y Ops Podcast
info@entredevyops.es (info@entredevyops.es (info@entredevyops.es (entredevyops.es)))
El podcast donde no solo hablamos sobre desarrollo de aplicaciones, operaciones de sistemas informáticos y todo lo relacionado con la filosofía DevOps
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Spieleentwickler*Innen reden über Game Development.
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Spieleentwickler*Innen reden über Game Development.
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Bringing doctors and developers together to unlock the potential of AI in healthcare. Together, we can build models that matter. 🤖👨🏻⚕️ Hello! We are Dev & Doc, Zeljko and Josh :) Josh is a training Neurologist in the NHS, and AI researcher in St Thomas' hospital and King's College Hospital. Zeljko is an AI engineer, and post-doctoral researcher in King's College London, as well as a CTO for a natural language processing company. ------------- Substack- https://aiforhealthcare.substack.com/ ...
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Game Dev Local Podcast (Previously Game Dev London) is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev ...
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Hi, I'm Tom Morgan. I'm a Microsoft MVP for Office Servers & Services. I talk about Skype for Business development, Office 36 development, Bot Framework, Artificial Intelligence, and everything else in-between. A lot of these shows will be the audio versions of my Weekly Update series, which is available on YouTube.
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Coffee with Butterscotch is the hilarity-filled official podcast of award-winning video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn how video games are made and sold, our take on building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net
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Game Dev Advice: The Game Developer's Podcast
The HP Video Game Podcast Network - John JP Podlasek
+30 year game industry veteran John "JP" Podlasek interviews game designers, programmers, producers, artists, arcade owners, writers, CEOs and others about game development. Experienced or aspiring game developers alike will find useful, thought-provoking, and sometimes funny advice from others in the game industry. Find info at gamedevadvice.com and subscribe now!
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The podcast is proudly brought to you by Inter-Dev, an international B2B digital marketing agency dedicated to helping businesses navigate the digital landscape. We'll bring you insightful discussions, expert advice, and the latest trends in the industry.
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Oscar Swanros habla con personas de la industria para conocer qué es lo que sucede detrás del teclado. Nuevos episodios todas las semanas.
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The Dev Manager Podcast is a long form conversation podcast exploring topics of interest for development managers and technology leaders. Hosted by Rasam Hafezi with guests that include developers, managers, security specialists, technology leaders, and more.
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The Dev Diary Podcast is the official sister-show to the documentary film series. The podcast shares the same mission as the series, which is to showcase the personal lives, obstacles, and resolutions of indie video game developers in as genuine a way as possible. The show is hosted by James Reichmuth and produced by Forever an Astronaut (http://www.foreveranastronaut.com)
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Join Philly game devs as they discuss what they're doing, the game dev world around them, and more!
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Le podcast au coeur de la tech
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We talk about conspiracies and pop culture shit
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A platform for mature adults to talk about the challenges of being black and single.
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This week, we talk about localized trailers, mundane tasks, and ads. In the attention economy, ads are tricky beasts. They’re expensive, algorithm-driven, and rarely pay off. But when they work, they can boost visibility and create momentum critical for a game’s success. It’s all about strategic spikes rather than an ongoing burn. Support Crashland…
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Lessons From Audio Drama - #233 - Game Dev Local Podcast
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In this episode, Chris Gregory and Emily Inkpen from Alternative Stories, the team behind 'The Dex Legacy' join Oscar to explore what lessons we can learn from the writing and sound world-building from Audio Drama. Oscar was previously a guest on Alternative Stories and Fake Realities Podcast which can be found here:Alternative Stories: https://alt…
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Season 5, Episode 4: The state of mobile programmatic advertising in 2025 (with Pan Katsukis)
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In this episode of the podcast, I speak with Pan Katsukis, the CEO of Remerge, a mobile DSP. Our conversation centers around the state of mobile programmatic advertising. Among other things, we discuss: How the mobile programmatic space has evolved in recent years; The misconceptions that advertisers have about mobile programmatic; The mistakes tha…
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Audio version of video on YouTube. Microsoft makes it easier for bot developers with built-in AI labels, citations, feedback & sensitivity Declarative Agent Copilot now supports APIs secured with keys passed in query params or headers GitHub Copilot Global Bootcamp | Microsoft Community Hub 10 BRAND NEW Adaptive Card features in Microsoft Teams! In…
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Melon Cast - #5: Team Melon Revival
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𝗧𝗵𝗶𝘀 𝗶𝘀 𝘁𝗵𝗲 𝗳𝗶𝗿𝘀𝘁 𝗠𝗲𝗹𝗼𝗻 𝗖𝗮𝘀𝘁 𝗲𝗽𝗶𝘀𝗼𝗱𝗲 𝗶𝗻 𝟮 𝘆𝗲𝗮𝗿𝘀!In this episode we talk about what we have been doing, what games we have worked on the last 2 years.We are joined by: Pxl Dev @PxlDev Danqzq @danqzq BigMemerMan1 @BigMemerMan1 Ommtdh Wolfenrahd @Wolfenrahd ⏩ Cottage Ville steam page: https://store.steampowered.com/app/23...⏩ Toilet Zone 2 steam page:…
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#24 Significantly advancing LLMs with RAG (Google's Gemini 2.0, Deep Research, notebookLM)
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Dev and Doc - Latest News Dev and Doc - Latest News It's 2025, Dev and Doc cover the latest news including Google's deep research and notebook LM, DeepMind's Promptbreeder, and Anthropic's new RAG approach. We also go through what retrieval augmented generation (RAG) is, and how this technique is advancing LLM performance. 👋 Hey! If you are enjoyin…
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Vero arbeitet an der Uniklinik in Aachen als Spieleentwicklerin und ist dort für Grafik, UI/UX und Game Design verantwortlich. Gemeinsam mit dem Fachpersonal aus medizinischen Bereichen (z.B. Kieferchirurgie) hilft sie bei der Erstellung von interaktiven Lerninhalten, erstellt 3D-Scans von Leichenteilen und optimiert die Meshes für den Echtzeit-Ein…
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Justin Sparks - •The Fight for Initiative Petition Reform in Missouri
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In this episode of DevTalks Podcast, Devan Daniels interviews Justin Sparks, a state representative from Missouri, who shares his journey from law enforcement to politics. Sparks discusses the challenges he faces in the Missouri legislative process, particularly regarding initiative petition reform and the influence of money in politics. He emphasi…
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In this episode, we discuss, drumroll please, the Crashlands 2 Launch Date! There's at least one rad thing happening in 2025: Crashlands 2 is finally going to be released into the world. And we know EXACTLY when! Check out the links to the brand new trailer and the beta test application below! Support Crashlands 2! Official Website: https://www.bsc…
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Design Direction and Publishing - #232 - Game Dev Local Podcast
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In this episode, Nina and Jeff chat about the secret sauce in strong teams and the value of passion, perspective, and communication across all forms of design.
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Season 5, Episode 3: Marketing experiments and probabilistic measurement (with Koen Pauwels and Julian Runge)
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In this episode of the podcast, I'm joined by two academics -- Julian Runge from Northwestern University's Medill School and Koen Pauwels from Northeastern University -- for a conversation about the methodological (and stylistic) distinction between marketing experimentation and probabilistic measurement. Julian has previously appeared on the podca…
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Audio version of video on YouTube. Enhance AI-generated bot messages Teams Toolkit for Visual Studio Code update – January 2025 SQL Server: The Polymath of Databases? Subscribe to all my videos at: https://thoughtstuff.co.uk/video Podcast: https://thoughtstuff.co.uk/itunes, https://thoughtstuff.co.uk/spotify or https://thoughtstuff.co.uk/podcast Bl…
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This week, we talk about premium mobile games, balance mechanics, and the theme of the year. It’s twenty-twenty-vibe: just do your thing. Find your rhythm, go with the flow, and keep your momentum up without getting bogged down by rigid plans. It's all about tuning in to what feels right and trusting that good vibes will follow. Support Crashlands …
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Growing Pains ep. 7 - Live Games & Leadership with Teemu Haila - #231 - Game Dev Local Podcast
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In this episode of Growing Pains, GDL host and Games Strategy Consultant Jay Uppal sits down with Teemu Haila, CPO and founder of Metaplay, they discuss Teemu's path in Games from the early days of mobile and live-service games to the behemoth the industry has become today. His journey in games has seen him found and lead several teams across vario…
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Season 5, Episode 2: Meta's Renaissance
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Meta’s trajectory over the past few years has been defined by its response to Apple’s App Tracking Transparency, or ATT, privacy policy, with its recovery serving as a blueprint for success in the modern digital advertising operating environment. And in adapting to ATT, Meta may have executed one of the most remarkable, wholesale business model tra…
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Audio version of video on YouTube. GitHub Copilot Free is here in Visual Studio Microsoft in 2024: What Mattered to Our Readers Subscribe to all my videos at: https://thoughtstuff.co.uk/video Podcast: https://thoughtstuff.co.uk/itunes, https://thoughtstuff.co.uk/spotify or https://thoughtstuff.co.uk/podcast Blog: https://blog.thoughtstuff.co.uk…
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Vero arbeitet an der Uniklinik in Aachen als Spieleentwicklerin und ist dort für Grafik, UI/UX und Game Design verantwortlich. Gemeinsam mit dem Fachpersonal aus medizinischen Bereichen (z.B. Kieferchirurgie) hilft sie bei der Erstellung von interaktiven Lerninhalten, erstellt 3D-Scans von Leichenteilen und optimiert die Meshes für den Echtzeit-Ein…
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In this episode, we discuss our predictions for the consoles, Steam and mobile industry. 2024’s moniker was “20 2x4 (two-by-four): Nail it” – what should 2025’s call to action be? We’ve got some ideas, but we want to hear your suggestions! Submit your taglines at podcast.bscotch.net or drop them in the discord.gg/bscotch thread. Support Crashlands …
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New Year Special – Jay & Stu Talk Games - #230 - Game Dev Local Podcast
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The GDL podcast is back for 2025. In this special episode, the Founder and CEO of GDL is joined by Jay Uppal (host of the popular GDL Growing Pains series) to talk all things Games and beyond. Warning: Lot of tangents abound. So, if you want to hear more about The State of Play and where we’ve been, where we are going, and how we fit into the world…
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Audio version of video on YouTube. Connect securely to your Azure resources Deserializing JSON to a string or a value Creativity in Business: Navigating the AI-Driven Future with Innovation and Insight Subscribe to all my videos at: https://thoughtstuff.co.uk/video Podcast: https://thoughtstuff.co.uk/itunes, https://thoughtstuff.co.uk/spotify or ht…
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This week, we talk about 2024 stats, community engagement, and integration. Making things work together is never simple. Small changes can cause big ripples, and keeping the machine running means constant tweaks, steady fixes, and the occasional facepalm. In the end, it all comes down to communication because nothing integrates without people stayi…
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Mentors and Mentees: A Guide - #229 - Game Dev Local Podcast
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In this episode, GDL Host Laura Donohue Speaks to Jimmy Zhou, an Insights Manager at Riot Games, about the benefits of being a mentor and mentee, how to get the most out of a mentorship, and how to find your perfect mentor.
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Season 5, Episode 1: Achieving product personalization at scale (with Raveesh Bhalla)
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My guest on this episode of the Mobile Dev Memo podcast is Raveesh Bhalla, the Product Lead for Homepage Recommendations at Netflix. Our topic of conversation is product personalization and, specifically, how scaled consumer products curate experiences for individual users and for what purpose. Among other things, we discuss: How large technology c…
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Audio version of video on YouTube. We are retiring the My Day feature from the Microsoft 365 App AI-Powered Chat with Azure Communication Services and Azure OpenAI Microsoft Changes Directions with Copilot Branding, Delivery Yet Again Subscribe to all my videos at: https://thoughtstuff.co.uk/video Podcast: https://thoughtstuff.co.uk/itunes, https:/…
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En el episodio 94 del podcast de Entre Dev y Ops hablaremos cómo se programaban los videojuegos en los 80 con Juan Carlos Sánchez.Blog Entre Dev y Ops - https://www.entredevyops.esTelegram Entre Dev y Ops - https://t.me/entredevyopsTwitter Entre Dev y Ops - https://twitter.com/entredevyopsLinkedIn Entre Dev y Ops - https://www.linkedin.com/company/…
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#49 Многомодульность на Flutter Удивительно, но волна хайп на многомодульность, прокатившаяся по миру нативной мобильной разработке ещё десятилетие назад, так и не дошла до Flutter. Что ж, если волна не идёт к нам, мы решили нырнуть в неё сами и во всём разобраться. В какой момент нужно решаться идти в многомодульность и чего ждать от этого шага? К…
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Starting a Studio, Thriving Post-Layoff, Working at Epic Games, the Rise of UGC, Hiring Is Broken, Street Fighter: The Movie, Empathy, and Building Games for Fortnite with CEO Alan Noon of Drill Creative ...
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In this episode, I caught up with Alan Noon, founder and CEO of Drill Creative, Inc., to discuss his journey from decades in the game industry to launching his own studio. Alan shared how his work on UEFN at Epic Games, including shipping Deserted Domination and the big GDC reveal, plus his desire to return to hands-on game creation. After a layoff…
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In this episode, we discuss flying drones, design bibles, and subscription models. Subscription services for games are different from streaming services. The goal isn’t for the player to binge and bounce. These models favor replayability and retention, incentivizing live-service games while sidelining smaller story-driven experiences. Support Crash…
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