At the dawn of the social media era, Belle Gibson became a pioneering wellness influencer - telling the world how she beat cancer with an alternative diet. Her bestselling cookbook and online app provided her success, respect, and a connection to the cancer-battling influencer she admired the most. But a curious journalist with a sick wife began asking questions that even those closest to Belle began to wonder. Was the online star faking her cancer and fooling the world? Kaitlyn Dever stars in the Netflix hit series Apple Cider Vinegar . Inspired by true events, the dramatized story follows Belle’s journey from self-styled wellness thought leader to disgraced con artist. It also explores themes of hope and acceptance - and how far we’ll go to maintain it. In this episode of You Can't Make This Up, host Rebecca Lavoie interviews executive producer Samantha Strauss. SPOILER ALERT! If you haven't watched Apple Cider Vinegar yet, make sure to add it to your watch-list before listening on. Listen to more from Netflix Podcasts .…
IGDA Twin Cities Podcast, Episode 3 – Triningy Local goings-on, IGDA’s recent elections, Last Month’s Meeting Recap and Upcoming Events, Game Engines for Indies IGDA Twin Cities marches on! Get it, its a pun! In this podcast, Ryan, Tori and Jacqueline discuss what they’ve been up to, GDC and the IGDA and recent elections, last […]
IGDA Twin Cities Podcast, Episode 3 – Triningy Local goings-on, IGDA’s recent elections, Last Month’s Meeting Recap and Upcoming Events, Game Engines for Indies IGDA Twin Cities marches on! Get it, its a pun! In this podcast, Ryan, Tori and Jacqueline discuss what they’ve been up to, GDC and the IGDA and recent elections, last […]
The IGDATC Podcast Episode 29, Three Times the Charm After a typical delay, we’re happy to release our latest podcast ramblings. Ryan, Tori and Martin discuss various game related happenings, movies, and the upcoming next generation consoles. Show Notes Martin discusses his business, a custom game engine he’s made for iOS, and some projects, Ryan’s […]…
The IGDATC Podcast Episode 28, Short Short After a hella busy, insane-atious month, Ryan and Tori find a spare moment to make a quick go at a podcast. Thankfully Martin Grider interviewed people at the end of the meeting. Show Notes Short episode doesn’t really have any show notes other than expect us to talk […]…
The IGDATC Podcast Episode 27, Howdja Like Them Apples Ryan and Tori invite special guest Martin Grider to discuss local game development and go on any number of tangents. Also, Martin was gracious enough to interview people after the August meeting. Show Notes Special Guests Martin Grider is a local game developer who has games […]…
The IGDATC Podcast Episode 26, The XBone Move! It turns out is hard to be interesting, so Ryan and Tori invite Zach Wendt and free agent Ryan Schaefer to join them and discuss E3. That’s right, E3 happend and the podcast crew is full of opinions, information and false memories! They also talk about Zach’s […]…
The IGDATC Podcast Episode 25, Candies! Wait for the drop… boom. Zach, Ryan and Tori discuss various going’s on in the game-o-sphere, local and beyond. Thank you for listening. Show Notes Zach talks about his Oculus Rift, an affordable VR headset for home use. Discussion about Microsoft Research’s “Peripheral Projected Illusions for Interactive Experiences” IllumiRoom. Brain […]…
The IGDATC Podcast Episode 24, Inclusive Better late than never? The overdue 24th episode of the IGDATC podcast has been nursed back to health and released into the wild. In this episode, hosts Ryan, Tori and Jacque discuss various gaming and game development news with special guests Nate Yourchuck, Martin Grider and Scott Lembcke. GDC happened, and since […]…
The IGDATC Podcast Episode 23, CES Señorita After the December break, and January’s Global Game Jam, we’re proud to release an extended blathering audio file of awesomeness. Ryan, Tori, Jacque and Zach go off the rails in this, the 23rd episode of the IGDA Twin Cities Podcast. Where has Jacque been? What’s good to watch on Netflix? […]…
The IGDATC Podcast Episode 22, Give A Milestone Ryan and Tori must have consumed a six-pack of energy drinks because they are in full swing in this episode of the IGDA Twin Cities Podcast. They discuss games they’ve been playing and working on, local development studio news, some good and some bad, as well as […]…
The IGDATC Podcast Episode 21, Jellin Ryan and Tori have special guest Ashley McLaughlin on to discuss here involvement with recent Android game release Jellyflop! Join us for another episode of the IGDA Twin Cities Podcast. Topics Tori and Ryan discuss selling stuff on the Unity Asset store and Turbosquid. Playing Borderlands 2 and FTL […]…
The IGDATC Podcast Episode 20, Porthole Greenlight After a few month hiatus, Ryan and Tori are back with special guest Ryan Schaefer. We talk about the last two months of meetings, Steam’s new offerings and feelings about Greenlight, and some WiiU discussion. As usual, we have a good time talking game development in another episode […]…
The IGDATC Podcast Episode 19, Steam Sells Out Ryan and Tori invite Zach and Chris to the show to talk about the July meeting, specifically focusing on Kickstarter and game developers. We compare our wallets after the Steam Summer Sale and discuss some of the games we’ve been playing. OUYA, we have to mention OUYA, […]…
The IGDATC Podcast E3 Zen Ryan and Tori welcome back Jacque to discuss E3 2012, discuss games, personal efforts, development, and gamer hate. We’re back on track with the release of the 18th episode of the International Game Developers Association Twin Cities Chapter podcast. We invite your feedback and comments. Thank you for listening. Comments, ideas, […]…
The IGDATC Podcast Pre E3 Discussion Ryan and Tori discuss games, personal efforts, development, bundles and pre E3 discussion. Here’s the timely (a few weeks late!) release of the 17th episode of the International Game Developers Association Twin Cities Chapter podcast. We invite your feedback and comments. Thank you for listening. Comments, ideas, concerns, corrections, recipes […]…
The IGDATC Podcast turns 2^4 Ryan and Tori take a tangent train and chat about games, development, projects, bundles, Blizzard and tons more. Here’s the 16th episode of the International Game Developers Association Twin Cities Chapter podcast. We invite your feedback and comments. Thank you for listening. Comments, ideas, concerns, corrections, recipes and/or conspiracy theories, please […]…
The IGDATC Podcast vs. GDC With special guests Andy Korth from Howling Moon Software and Twin Cities chapter president Zach Wendt, we chat games, development and design and go over some of the stories and experiences of the Game Developers Conference (GDC). Half of this podcast crew attended GDC and its your job to figure […]…
مرحبًا بك في مشغل أف ام!
يقوم برنامج مشغل أف أم بمسح الويب للحصول على بودكاست عالية الجودة لتستمتع بها الآن. إنه أفضل تطبيق بودكاست ويعمل على أجهزة اندرويد والأيفون والويب. قم بالتسجيل لمزامنة الاشتراكات عبر الأجهزة.