Zero-Player Games: AI-Run Worlds and the Science of Mind
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المحتوى المقدم من Mike Breault. يتم تحميل جميع محتويات البودكاست بما في ذلك الحلقات والرسومات وأوصاف البودكاست وتقديمها مباشرة بواسطة Mike Breault أو شريك منصة البودكاست الخاص بهم. إذا كنت تعتقد أن شخصًا ما يستخدم عملك المحمي بحقوق الطبع والنشر دون إذنك، فيمكنك اتباع العملية الموضحة هنا https://ar.player.fm/legal.
A deep dive into zero-player games (ZPGs): self-running simulations that remove the human player. We map four archetypes—from setup-only models like Life to AI-vs-AI battles, solved games, and generative agents—and explore what they reveal about AI, autonomy, and simulating minds. Drawing on Stanford HAI’s work, Thermodome’s Markov NPC, real-time hermeneutics, and the idea of the “theory of the system,” we ask what it means to delegate agency, intention, and aesthetics to machines—and whether AI-made outputs are art or math. A thoughtful exploration of how these systems shift us from play to observation.
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