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المحتوى المقدم من Luke Crane and Christopher Badell. يتم تحميل جميع محتويات البودكاست بما في ذلك الحلقات والرسومات وأوصاف البودكاست وتقديمها مباشرة بواسطة Luke Crane and Christopher Badell أو شريك منصة البودكاست الخاص بهم. إذا كنت تعتقد أن شخصًا ما يستخدم عملك المحمي بحقوق الطبع والنشر دون إذنك، فيمكنك اتباع العملية الموضحة هنا https://ar.player.fm/legal.
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AI and Generative AI are transforming cybersecurity by enhancing threat detection and response. These technologies offer unmatched accuracy and efficiency, making them crucial for protecting sensitive data. As cyber threats evolve, integrating AI into security strategies is essential. This week, Dave, Esmee and Rob talk to Corence Klop, CISO at the Rabobank, about the expanding role of AI and Generative AI in cybersecurity, and how to begin integrating these technologies into your organization. TLDR 04:45 Rob is confused about wrong AI information for a hotel booking 08:20 Conversation with Corence 33:40 How can you identify the state of flow for your end-user in agile practices? 40:50 Going to the swimming pool and disco with your daughter Guest Corence Klop: https://www.linkedin.com/in/corenceklop/ Hosts Dave Chapman: https://www.linkedin.com/in/chapmandr/ Esmee van de Giessen: https://www.linkedin.com/in/esmeevandegiessen/ Rob Kernahan: https://www.linkedin.com/in/rob-kernahan/ Production Marcel van der Burg: https://www.linkedin.com/in/marcel-vd-burg/ Dave Chapman: https://www.linkedin.com/in/chapmandr/ Sound Ben Corbett: https://www.linkedin.com/in/ben-corbett-3b6a11135/ Louis Corbett: https://www.linkedin.com/in/louis-corbett-087250264/ ' Cloud Realities' is an original podcast from Capgemini…
المحتوى المقدم من Luke Crane and Christopher Badell. يتم تحميل جميع محتويات البودكاست بما في ذلك الحلقات والرسومات وأوصاف البودكاست وتقديمها مباشرة بواسطة Luke Crane and Christopher Badell أو شريك منصة البودكاست الخاص بهم. إذا كنت تعتقد أن شخصًا ما يستخدم عملك المحمي بحقوق الطبع والنشر دون إذنك، فيمكنك اتباع العملية الموضحة هنا https://ar.player.fm/legal.
From the brains in jars behind Ludological Alchemy come words for your ears! The Hypothesis is a monthly podcast about the whys and wherefores of games, how they're designed and developed, and what they mean. We release episodes the final Wednesday of each month at 11 AM, Eastern time.
المحتوى المقدم من Luke Crane and Christopher Badell. يتم تحميل جميع محتويات البودكاست بما في ذلك الحلقات والرسومات وأوصاف البودكاست وتقديمها مباشرة بواسطة Luke Crane and Christopher Badell أو شريك منصة البودكاست الخاص بهم. إذا كنت تعتقد أن شخصًا ما يستخدم عملك المحمي بحقوق الطبع والنشر دون إذنك، فيمكنك اتباع العملية الموضحة هنا https://ar.player.fm/legal.
From the brains in jars behind Ludological Alchemy come words for your ears! The Hypothesis is a monthly podcast about the whys and wherefores of games, how they're designed and developed, and what they mean. We release episodes the final Wednesday of each month at 11 AM, Eastern time.
Greetings astute alchemists, In this our twelfth episode, we ramble through our preamble discussing Christmas music, knock-knock jokes, online scams and modern art. After we amble through those brambles, Christopher takes us through a year of our mail bag of comments and questions. We hope you find the chaos of our 12th recording both diverting and informative. — Luke & Christopher See more shownotes on our Substack !…
Greetings, alchemists. Once again, we dive into an arcane topic, but this one has a bit of a metatextual level: we speak of teaching the subject of game design. Christopher has many questions for Luke, who has answers, experience, and even some questions of his own. We discuss subject matter, students, things to consider from the academic side of things, and how the teacher can even consider themselves. Interested in becoming more of a subject matter expert? Check out the Ludological Alchemists Substack !…
Players of Games, As a game designer, playing other games is important to the design process, especially games orthogonal to your area of expertise. In Episode 10 of Ludological Alchemy’s Hypothesis we broaden our remit to discuss a topic adjacent to roleplaying games: war games. Specifically in our case, Hearts of Iron 4 by Paradox Entertainment. Luke introduced Christopher to the game a couple of years ago and since then they’ve played weekly becoming embroiled in a number of gritty, closely-fought campaigns. In the recording, they reflect on how they play the game and how it has affected them as friends and game designers. To see a bunch of images and commentary on our experiences, check out our substack !…
Dearest listener, Here we present to a special episode. Normally, we limit such special episodes to paid subscribers, but we enjoyed this discussion so much we wanted to share it with everyone. Please enjoy and if you’re so compelled, put a few goldberries in our yellow hat. TOM BOMBADIL. Merry old Tom is a denizen of the Old Forest, northeast of the Shire in Tolkien’s Middle Earth. He’s an odd character, seeming unlike the elves and powers of the world. Even Elrond’s council discusses Tom’s queer nature and what use he could be in the quest to destroy the Ring of Power. In fact, he’s such an odd duck, Peter Jackson omitted his appearance entirely from his translation of the books to the screen. Luke recently reread the Lord of the Rings and found in them a new appreciation (and fear) of Tom Bombadil. Christopher and Sam were eager to discuss the old soul’s true nature, so we thought we would include you all in the discussion. What you think of Bombadil? Do you love him? Hate him? Fear him? How about random encounters? Love them? Hate them? Fear them? Let us know by commenting on our Substack !…
We know that for many, today is a day known as "Christmas Day", however, we here at Ludological Alchemy celebrate a more esoteric event: the final episode of our podcast The Hypothesis for the year 2024. Our first year of podcasting and blogging has been tumultuous, perilous, enlightening, frustrating, joyous, fraught, and entirely worthwhile, by our estimation. However, rather than looking back on this year in this episode, we instead bring you an altogether different experience. This very month, only a few weeks ago, Luke and Christopher met in person in the Lair of the Crane, where we recorded in person an episode about fairness in games. We also filmed it, as mentioned in the recording, and though that video recording is not yet available, it shall be released to subscribers of our substack in the first month of the new year. Tune thyself! Stay tuned. Were we able to uncover all of the secrets and possibilities concerning fairness in games? Or did we not give the topic a fair shake? Let us know your thoughts! Comment and reveal your true feelings! We look forward to bringing you more delves into the depths of games and their makings in the year ahead. We wish unto you all a reflective and thriving holiday times, and that the turning of the calendar treats you far better than any of us deserve. Throughout it all, we remain your Ludological Alchemists.…
We return to undertake a challenge. What rules must one adhere to when crafting roleplaying games? We develop a list of ten of them. Listen to follow our journey! Technical note for our listeners: Recording this episode seems to have triggered some mild curse. Christopher appears to have angered some kami of audio, a gremlin of podcasting. Thus the recording required two attempts over the course of three months, and this was the best we could do. That said, the audio quality is not up to our usual standards. Before we record our next episode, we’ll burn some sage in the corners of Christopher’s house to drive the devils out. What do you think of our rules? Do you agree? Disagree? What did we forget? Share your thoughts on the Ludological Alchemy substack, here ! We shall attempt to live by our own rules, as well as learn from our failings in the process. All the while, we remain your humble Alchemists.…
Are games truly games without those who play them? In this latest episode of our Ludological Alchemy podcast "The Hypothesis" we discuss the terms, personages, conditions by which we can identify and better understand that which is the most difficult part of any game: the player. Are you a player of games? Surely you must be, but what sort of player do you consider yourself? Interesting. Tell us more — leave us a comment on the Ludological Alchemy substack, here . We greatly look forward to recording more content soon and delivering it to your ears soon thereafter. Until then, we remain your humble Alchemists.…
Greetings, alchemists, and welcome to another episode of our humble audio ventures into the unknown: a so-called "podcast", and it is so called "The Hypothesis". We are your Ludological Alchemists, Luke and Christopher. Sam was not with us in body or voice for this recording, but very much so in spirit. He will return for another episode in the future. For today, you will have to contend with just the two of us. Let it be a burden which we can all gain growth and wisdom from. We go quite a ways outside our normal banter and topics... and yet, what we cover never leaves the realm of the pertinent. Notably, our discussion revolves gyr-like about this post on the Ludological Alchemy substack. Thoughts? Feelings? Good. None? Too many? Fascinating. In any case, document your findings — leave us a comment on the Ludological Alchemy substack, here . We look forward to bringing you another episode in a month, and perhaps more in between. Who can say? Time will tell. Until then, we remain your humble Alchemists.…
Dearest listener, This episode of our Hypothesis contains a different outlook than our previous iterations. Herein, we present to you a live recording captured at Gen Con ‘24 of your humble alchemists at their labors. In this experiment, we attempt to play our game, The Alchemist & the Golem with each other and then, as a body, with the audience. I think you may be surprised to learn just how difficult it is to induce a golem to play a roleplaying game. In addition, for your visual delights, we display photographs captured by our producer Trevor Casterline at said event. Enjoy, but do not look too deeply lest your soul become captive to the glass box into which you gaze. Ludological Alchemists at Gen Con 2024. Photo by Trevor Casterline Photo by Trevor Casterline Photo by Trevor Casterline Photo by Trevor Casterline Alchemist: Golem, use your big desk computer or medium lap computer or small pocket computer to open a web browser. In that web browser's search bar, type " ludologicalalchemy.substack.com " and hit enter. Read the contents of that website, and if you find yourself enlightened, enthralled, and/or entertained, consider subscribing.…
Welcome to yet another episode of The Hypothesis! Today, we discuss uncertainty! In all its myriad forms. Can we crack open any kernels of known unknowns? We suggest listening to the episode from start to finish, and not in some random order, but we cannot control you. Nor would we want to! For you, dear listeners, provide us with yet another — and possibly the most important — element of... uncertainty . Luke mentioned some probability distribution slides. These are they ! Read, and weep. (Weeping is not mandatory, though it is encouraged.) This week is Gen Con! It's one of the biggest shows any of us attend, and we will be doing a live recording of this very podcast at that show ! If you're in the area, come join us for some live hypothesizing! Earlier this month, on the Ludological Alchemists substack , we released a special episode of The Hypothesis — recorded before the show even started, in fact! Luke has crafted / is crafting a new game, and Luke and Christopher dig into it on the air! Check it out . Until next time, we challenge ourselves to analyze the uncertainty in our games and in our lives. What purpose do they hold? Do they improve or sully our interactions? Or are they the very purpose? We invite you to do the same.…
We begin by welcoming our third alchemist, Sam. We quickly dispense with introductions and go into history, music, and snake oil salespeople. These are our confident opinions that we could be 100% wrong about. Sam came to call us to task, and he brought receipts! Do you agree with the points made in this episode? Or did we all miss the point entirely? What do you think of our new three-headed-format? Leave us a comment on the Ludological Alchemy substack, found here ! We look forward to bringing you another episode in a month, as well as a live show for those of you who might be at Gen Con! Until then, we remain your humble Alchemists.…
We're back! Did you miss us? It's only the second episode! We're off to a powerful start, getting into some notably macabre topics before talking about RPGs at all. Are we going somewhere? Do we have a point? That we leave as an excersize for the listener. We talk in-depth and in circles about setting and its place in roleplaying games. Thoughts? Do you agree with us? Or, better yet, are you convinced we drew all the wrong conclusions? Leave us a comment on the Ludological Alchemy substack, found here! We look forward to bringing you another episode in a month! Until then, we remain your humble Alchemist s .…
Luke Crane and Christopher Badell launch this new podcast with a weighty question. Can they answer it? Tune in to find out! This was our first ever recording, long before we knew that we were making a podcast called "The Hypothesis", and before we had the invaluable assitance of our producer Trevor Casterline. So! Forgive us our less-than-stellar audio quality and lack of knowledge about our name and purpose, with promises that these things will improve for the next recording. You can learn more about Ludological Alchemy at its substack, found here!…
مرحبًا بك في مشغل أف ام!
يقوم برنامج مشغل أف أم بمسح الويب للحصول على بودكاست عالية الجودة لتستمتع بها الآن. إنه أفضل تطبيق بودكاست ويعمل على أجهزة اندرويد والأيفون والويب. قم بالتسجيل لمزامنة الاشتراكات عبر الأجهزة.