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المحتوى المقدم من Video Game History Foundation. يتم تحميل جميع محتويات البودكاست بما في ذلك الحلقات والرسومات وأوصاف البودكاست وتقديمها مباشرة بواسطة Video Game History Foundation أو شريك منصة البودكاست الخاص بهم. إذا كنت تعتقد أن شخصًا ما يستخدم عملك المحمي بحقوق الطبع والنشر دون إذنك، فيمكنك اتباع العملية الموضحة هنا https://ar.player.fm/legal.
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Netflix Sports Club Podcast


1 America’s Sweethearts: Dallas Cowboys Cheerleaders Season 2 - Tryouts, Tears, & Texas 32:48
32:48
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America’s Sweethearts: Dallas Cowboys Cheerleaders is back for its second season! Kay Adams welcomes the women who assemble the squad, Kelli Finglass and Judy Trammell, to the Netflix Sports Club Podcast. They discuss the emotional rollercoaster of putting together the Dallas Cowboys Cheerleaders. Judy and Kelli open up about what it means to embrace flaws in the pursuit of perfection, how they identify that winning combo of stamina and wow factor, and what it’s like to see Thunderstruck go viral. Plus, the duo shares their hopes for the future of DCC beyond the field. Netflix Sports Club Podcast Correspondent Dani Klupenger also stops by to discuss the NBA Finals, basketball’s biggest moments with Michael Jordan and LeBron, and Kevin Durant’s international dominance. Dani and Kay detail the rise of Coco Gauff’s greatness and the most exciting storylines heading into Wimbledon. We want to hear from you! Leave us a voice message at www.speakpipe.com/NetflixSportsClub Find more from the Netflix Sports Club Podcast @NetflixSports on YouTube, TikTok, Instagram, Facebook, and X. You can catch Kay Adams @heykayadams and Dani Klupenger @daniklup on IG and X. Be sure to follow Kelli Finglass and Judy Trammel @kellifinglass and @dcc_judy on IG. Hosted by Kay Adams, the Netflix Sports Club Podcast is an all-access deep dive into the Netflix Sports universe! Each episode, Adams will speak with athletes, coaches, and a rotating cycle of familiar sports correspondents to talk about a recently released Netflix Sports series. The podcast will feature hot takes, deep analysis, games, and intimate conversations. Be sure to watch, listen, and subscribe to the Netflix Sports Club Podcast on YouTube, Spotify, Tudum, or wherever you get your podcasts. New episodes on Fridays every other week.…
Video Game History Hour
وسم كل الحلقات كغير/(كـ)مشغلة
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المحتوى المقدم من Video Game History Foundation. يتم تحميل جميع محتويات البودكاست بما في ذلك الحلقات والرسومات وأوصاف البودكاست وتقديمها مباشرة بواسطة Video Game History Foundation أو شريك منصة البودكاست الخاص بهم. إذا كنت تعتقد أن شخصًا ما يستخدم عملك المحمي بحقوق الطبع والنشر دون إذنك، فيمكنك اتباع العملية الموضحة هنا https://ar.player.fm/legal.
Industry expert Frank Cifaldi, Executive Director of the Video Game History Foundation, brings on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!
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143 حلقات
وسم كل الحلقات كغير/(كـ)مشغلة
Manage series 2817694
المحتوى المقدم من Video Game History Foundation. يتم تحميل جميع محتويات البودكاست بما في ذلك الحلقات والرسومات وأوصاف البودكاست وتقديمها مباشرة بواسطة Video Game History Foundation أو شريك منصة البودكاست الخاص بهم. إذا كنت تعتقد أن شخصًا ما يستخدم عملك المحمي بحقوق الطبع والنشر دون إذنك، فيمكنك اتباع العملية الموضحة هنا https://ar.player.fm/legal.
Industry expert Frank Cifaldi, Executive Director of the Video Game History Foundation, brings on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!
…
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Video Game History Hour


1 Episode 135: Baldur’s Gate 3’s Lawrence Schick and His Decades of Work in Game Development 1:04:15
1:04:15
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Veteran game designer and author Lawrence Schick shares stories from his early 80's work with the ColecoVision, Atari 2600, and Intellivision. With over four decades of experience in the industry, Schick details how he helped pioneer a multi-discipline, team-based approach to game development designing games like Smurf: Rescue and Tarzan while pulling from a wealth of experience in pen-and-paper RPGs. You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . See more from Lawrence Schick: Website: https://swashbucklingadventure.net/ Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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Video Game History Hour


1 Episode 134: Preservation Work Inside the University of Michigan Library Computer and Video Game Archive 1:10:22
1:10:22
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Host Phil Salvador and guest host Colleen Barrett, Rare Books Librarian at UK Libraries, chat with David Carter, Video Game Archivist and Comic Librarian at University of Michigan Library Computer and Video Game Archive, about the work he does in archiving video game material within such a large and academic institutions. We discuss what tools are available, what problems typically arise, the pros and cons of institutional preservation, and so much more. Mentioned in the Show: MIDSAC Pool: https://www.masswerk.at/nowgobang/2019/michigan-pool U-M Video Game Studies: https://guides.lib.umich.edu/videogamestudies (particularly the “Other Resources” section) You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . See more from David Carter: Bluesky: https://bsky.app/profile/umcvga.bsky.social U-M CVGA Website: https://www.lib.umich.edu/locations-and-hours/computer-and-video-game-archive See more from Colleen Barrett: Bluesky: Colleenlovesbks https://bsky.app/profile/colleenlovesbks.bsky.social Institution Instagram: UK Libraries ( @uklibraries ) Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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Video Game History Hour


1 Episode 133: Spyro the Dragon artist Craig Stitt talks Sega and Insomniac 1:34:11
1:34:11
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On this special video episode of the Video Game History Hour, we sat down with Craig Stitt, retired game artist and designer. Craig worked on games including Sonic the Hedgehog 2 , Kid Chameleon , Ratchet & Clank , and Spyro the Dragon . He gave us a tour of his portfolio and talked about working at Sega in America, creating Spyro , dealing with burnout, and what it means for fans to connect with his work. Access the Craig Stitt art and design papers at the VGHF Library: https://archive.gamehistory.org/folder/cbcc6ed2-324c-43f0-9002-8e07455484bc *This episode was recorded as a video, with visual components, available on our Youtube channel: https://www.youtube.com/watch?v=QAN6AD2_fs0 .You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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Video Game History Hour


Frank Cifaldi and Phil Salvador host a discussion with Jez San, Jason Smith, and Mike Arkin from Argonaut Games about the development and remastering of the 1997 game Croc: Legend of the Gobbos . We touch on what went into the original game - incorporating 3D technology and character design influences from traditional animation - as well as enhancements for the remaster, improved controls and a virtual museum of bonus content showcasing the game's history and development process. The team’s discussion centers on the challenges and efforts in game preservation and the personal dedication of researchers who meticulously uncovered and documented game history for the sake of this remaster. Finally, we mention the potential for future updates and expansions in game preservation projects. You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . See more from Argonaut Games: Linktree: linktr.ee/argonautgames Website: argonautgames.com Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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Video Game History Hour


Hosts Frank Cifaldi and Phil Salvador chat with Mark and Michelle Flitman, a father-daughter duo, about Mark’s career, his donated collection at the VGHF, and his autobiography: "It’s Not All Fun and Games." As a semi-retired video game and toy producer, Mark shares his career highlights as a publisher producer throughout the 90’s and into the early 2000’s at Konami, Acclaim, Mindscape, Midway, and later, Atari. Most of his titles were licensed properties including The Simpsons ( Bart's Nightmare , Virtual Bart ), WWF ( Royal Rumble and RAW ), and several Marvel properties ( Maximum Carnage ). Michelle shares her efforts to preserve her father's collection, which includes concept art, design documents, and prototypes. You’ll hear highlighted notable items like the Eclipse demo by Argonaut and the Monster Dunk project. The conversation also touches on the importance of trust in producer-developer relationships and the challenges of managing licensed properties. Mentioned in the show: Mark Flitman's development papers: https://archive.gamehistory.org/folder/205c628c-5d0a-4de8-a5a5-782f31706ac0 . You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . See more from Michelle Flitman: Website: www.flitman.site See more from Mark Flitman: Book - Hardcover (Limited Run - Collector’s Edition): “ It’s Not All Fun And Games ” Book - Hardcover (Amazon): “ It’s Not All Fun And Games ” Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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Video Game History Hour


Phil Salvador hosts Polygon’s Clayton Ashley and Simone de Rochefort to discuss a documentary they produced last year called The Great Game: The Making of Spycraft | Full Polygon Documentary about the 1996 FMV CD-ROM game, Spycraft . You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . A full transcript of this episode is available on our website: https://gamehistory.org/episode-130-spycraft/ See more from Polygon: Website: polygon.com YouTube: /polygon Clayton Ashley’s Podcast: https://rss.com/podcasts/temporalculturewar/ Simone de Rochefort’s social handle: @doomquasar Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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Video Game History Hour


1 Episode 129: Powerhouse Chloe Appleby 1:10:46
1:10:46
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Phil Salvador and Robin Kunimune chat with Chloe Appleby, games curator at the Powerhouse Museum in Sydney, Australia, who shares how she turned her passion for games into a dream role blending community, culture, and quirky preservation. From Sydney’s post-COVID game scene revival to tracking down lost media and organizing a free indie games festival, Chloe shows how playful curiosity can power serious cultural impact. She emphasizes the importance of community engagement and the museum's efforts to preserve Australian game history, including notable games like Untitled Goose Game and Nightmare . Mentioned in the show: Nightmare: Nightmare Presenter Video Dan Dare: Pilot of the Future 87/697-3 and Shogun 87/697-6 (specifically the leaflet) Sega World audio: Sonic Live in Sydney (Full & Complete CD - 1997 - Sega World Sydney) You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . A full transcript of this episode is available on our website: https://gamehistory.org/episode-129-powerhouse-chloe-appleby/ See more from Chloe Appleby: Linktree: @chloeappleby Instagram: @c.appleby_ Bluesky: @chloeappleby.bsky.social X: @AppleBee180 See more from Powerhouse: Website: powerhouse.com.au Instagram: @powerhousemuseum Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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Video Game History Hour


1 Episode 128: DMCA 2024 Copyright Ruling 1:10:00
1:10:00
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Phil Salvador and Kendra Albert, a partner at Albert Sellars LLP, digest, discuss, and dissect the 2024 DMCA exemption petition to make it easier for libraries and archives to preserve video games and the subsequent ruling by the US Copyright Office. Join us for an insightful look at the recent ruling, legal implications, and what it all means for the future of video game copyright and digital access. *This episode has a follow-up bonus episode available to our paid tier Patreon members. You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . A full transcript of this episode is available on our website: https://gamehistory.org/episode-128-dmca-2024-copyright-ruling/ See more from Kendra Albert: Bluesky: @kendraserra.bsky.social Mastodon: @kendraserra@dair.community Law firm website: albertsellars.law Software Preservation Network: https://www.softwarepreservationnetwork.org/ Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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Video Game History Hour


In this episode of Video Game History Hour , Michael Mendheim joins host Frank Cifaldi and guest-host John Rairdin to reflect on his career, from early work on Fester’s Quest to cult favorites like Mutant League Football and Sarge’s Heroes . Mendheim shares stories about creative risks, industry shakeups, and the challenges of keeping games alive — with Rairdin diving deep into his personal love for Sarge’s Heroes , expanding the definitive Vikki Grimm lore, and discussing the development materials Mendheim saved along the way. You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . A full transcript of this episode is available on our website: https://gamehistory.org/episode-127-sarges-heroes/ See more from Michael Mendheim: Twitter/X: @mmendheim Website: https://www.digitaldreamsentertainment.com/ Website: mutantfootballleague.com See more from John Rairdin : Twitter/X: @jtsknight92 YouTube: /ninwrtv Website: nintendoworldreport.com Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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Video Game History Hour


1 Episode 126: A Fireside Chat with Gail Tilden 1:07:42
1:07:42
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Gail Tilden, Nintendo of America’s marketing mastermind, takes Frank Cifaldi on a trip down memory lane in a panel at the Long Island Retro Gaming Expo, reminiscing about everything from the early days of NES branding to the explosive rise of Pokémon. She shares behind-the-scenes stories about marketing mishaps (hello, Zelda Rap), strategic pivots like the iconic "Nintendo Seal of Quality," and how a quirky Game Boy RPG took over the world. From robotic flops to Pikachu-branded cars parachuting into Topeka, her journey is a testament to the creativity and unpredictability that helped shape the gaming world. You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . A full transcript of this episode is available on our website: https://gamehistory.org/episode-126-a-fireside-chat-with-gail-tilden/ Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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Video Game History Hour


1 Episode 125: ROMchip, What’s Next? 1:05:37
1:05:37
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Laine Nooney, an associate professor at NYU and managing editor of ROMchip: A Journal of Game Histories , joins Phil Salvador on The Video Game History Hour to chat about the journal’s mission to make game history more than just timelines. ROMchip is an open-access, independent journal that brings together academics, enthusiasts, and industry pros, supported by community fundraising instead of traditional academic publishing. They discuss ROMchip 's success, its growing community, and dreams of what the future holds for the journal. You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . A full transcript of this episode is available on our website: https://gamehistory.org/episode-125-romchip-whats-next/ See more from Laine Nooney: Linktree: linktr.ee/lainenooney See more from ROMchip: Website: romchip.org/ Socials, Events, Blog: donate.romchip.org/ Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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Video Game History Hour


1 Episode 124: Digital Library Launch 1:09:02
1:09:02
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It’s finally arrived: our digital library archive is now open in early access! Our library team: library director Phil Salvador, director of technology Travis Brown, and artist and engineer Amanda Cifaldi all join foundation director Frank Cifaldi and show producer Robin Kunimune to celebrate and discuss the years-long project sampling just a portion of our physical collection. We highlight the library’s role in facilitating video game research, the importance of fair use, the novel tools and infrastructure we created in this process, legal and ethical considerations, and future plans for and potential of this digital archive. *This episode has a follow-up bonus episode available to our paid tier Patreon members. Digital Archive: archive.gamehistory.org Library Catalog: library.gamehistory.org You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website . A full transcript of this episode is available on our website: https://gamehistory.org/episode-124-digital-library-launch/ Video Game History Foundation: Email: podcast@gamehistory.org Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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Video Game History Hour


1 Episode 123: GamePro Magazine Collection 1:30:47
1:30:47
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Guests Katrin Auch & Dan Amrich, formerly of GamePro magazine, discuss their time at the publication as well as the archival collection now housed by the VGHF. Kat and Dan recount their experience of transitioning from film to digital layouts, unintentional blunders, working under tight budgets and deadlines, and the creative process of creating content. You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above) or on Spotify . A full transcript of this episode is available on our website: https://gamehistory.org/episode-123-gamepro-magazine-collection/ See more from Katrin Auch: Website: katrinauch.com See more from Dan Amrich: Twitter/X: @danamrich Bluesky: bsky.app/profile/danamrich.bsky.social See more from both Kat & Dan: Dan & Kat Talk podcast (on hiatus): danandkattalk.com Etsy: bit.ly/katrinauch The Kyberpunks: thekyberpunks.com Video Game History Foundation: Podcast Twitter/X: @gamehistoryhour Email: podcast@gamehistory.org Twitter/X: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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Video Game History Hour


1 Episode 122: Save the Games Recap 1:16:49
1:16:49
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We're joined by Director of Digital Preservation at The Strong National Museum of Play Andrew Borman to recap the events of the first ever Save the Games Symposium put on by the museum in August 2024, a conference dedicated to digital preservation and advancing the field of video game preservation. Chris Arneil, National Film and Sound Archive of Australia report: International Video Game Preservation Survey Report Game Availability Study (87% Study): Survey of the Video Game Reissue Market in the United States You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above) or on Spotify . See more from Andrew Borman: Twitter/X: @borman18 YouTube: /ptoponline Website: http://museumofplay.org Facebook: /icheg Video Game History Foundation: Podcast Twitter: @gamehistoryhour Email: podcast@gamehistory.org Twitter: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
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Video Game History Hour


In this field report from Mead, Washington, Cyan co-founder Rand Miller takes VGHF library director Phil Salvador on an exclusive tour of the "Cyan Vault." Together, they uncover rare game artifacts, prototypes, and cool behind-the-scenes treasures while diving into Cyan's rich history. Listen in to discover how thoughtful, meticulous preservation can not only tell a story but also breathe new life into a classic like Riven . You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify , or on our website .A transcript of this episode can be found at: https://gamehistory.org/episode-121-exploring-the-cyan-vault/ See more from Rand Miller: Twitter/X: @randemtweets Website: cyan.com Video Game History Foundation: Podcast Twitter: @gamehistoryhour Email: podcast@gamehistory.org Twitter/X: @GameHistoryOrg Website: gamehistory.org Support us on Patreon: /gamehistoryorg…
مرحبًا بك في مشغل أف ام!
يقوم برنامج مشغل أف أم بمسح الويب للحصول على بودكاست عالية الجودة لتستمتع بها الآن. إنه أفضل تطبيق بودكاست ويعمل على أجهزة اندرويد والأيفون والويب. قم بالتسجيل لمزامنة الاشتراكات عبر الأجهزة.