MNmaxed is an actualplay Pathfinder 2e podcast based in Minnesota. Our goal is to provide entertaining adventures, helpful insights, and to be tabletop RPG ambassadors.
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Welcome to TalkCandy. Ran by two dope chicks Marquissa @mcahee & Mahagony @casuallyalluring dealing with the everyday annoyance of men. Where we talk all kinds of relationships from friendships to situationships. parental discretion is advised 💋
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A minute-by-minute review of the 1995 adaptation of William Gibson's classic cyberpunk noir: Johnny Mnemonic. Each week your hosts watch one minute of the film, dissect, discuss, and digress.
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MnM Talkies is an enchanting world of stories, interviews, podcasts and more - “Come and see the sound”. It is the Audio wing of Mantramugdh Productions.
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A podcast for nerds everywhere! Join Mike, McQ, Ronnie and Ian on their podcasting adventures as they venture into the world of Video Games, Sports, Fantasy Football, TV shows, and movies. All music heard in podcast can be found on Bensound.com and Incompetech.com.
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Become a Paid Subscriber: https://anchor.fm/melvin-burl/subscribe Become a Paid Subscriber: https://anchor.fm/melvin-burl/subscribe Become a Paid Subscriber: Become a Paid Subscriber: https://anchor.fm/melvin-burl/subscribe Everyday life issues, family, friends, work and life in general. Support this podcast: https://podcasters.spotify.com/pod/show/melvin-burl/support
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Blood Lords 51 - Goodbyes in Disguise
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We deal with the aftermath of discovering the various plots in Thornhearth. The group is split on some issues, and a bit of light inter-party subterfuge rears its head. We say our goodbyes, some in disguise, and regroup with Bedlis to head South. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discor…
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Blood Lords 50 - Seeing Ghosts
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We continue to explore the estate of the missing Benefactor, and his fate becomes more and more clear. It seems we're going to need to clean up a lot of his messes here. But what of our target, Iron Tavia? Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patre…
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Blood Lords 49 - New Management
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We go into the small town of Thornhearth where we meet some of the locals and ascertain some of what's going on. Lucan decides it's time to become a Baron or something and acts accordingly. We enter a seemingly abandoned mansion, or is it? Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To su…
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Blood Lords 48 - Friends and Fellow Peasants
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Deep in the heart of the cottage, we face off against a bloody monstrosity. From there, thigs go somewhat back to normal. We pack up and head out to our next destination, and along the way meet some down-on-their-luck folk, in need of a vampire. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord…
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We continue investigating the cottage of Iron Tavia, which is now inhabited by a friendly if annoyed div. Nothing is as it seems, as Kix and Lucan start having memory issues. We find ourselves delving deeper into the shadows. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed,…
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Blood Lords 46 - Castle, Cottage, Coffin
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We get prepped and follow spymaster Seldeg Bhedlis into the Axen Wood, back towards the cottage of Iron Tavia. When we get there, things are a bit strange, and we all feel uneasy about this being the place where Swany's character died, and also the place where Swany's character died. Gosh, I sure hope Swany's character doesn't die. Get more great M…
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Blood Lords 45 - A Note in the Knight
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We clean up loose ends in Yled before packing up and making the long journey back to The Theatre of Sin in Greydirge. Once there we hold a celebratory dinner. We then take about a month of down time and statecraft. Things take a turn when we receive an intimidating visitor. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other…
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Blood Lords 44 - Secrets of the Dead
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After having killed Nethnelma, we finish searching her house and gathering clues. We ruminate on our various plots, and eventually go see our old friend Haldoli, who helps us question a key witness. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Addi…
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We've killed Nethnelma's monstrous basement abomination, but have more of her house to explore. We come across a room of summoning with an interesting painting of a familiar face. Soon, though, we have to deal with a troublesome interruption to our investigations. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed l…
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Blood Lords 42 - Two Heads Are Deader Than One
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Having broken into Nethnelma's home and killed two of her friends, Shaira attempts some diplomacy with some passerby students. From there we search around and attack more people in Nethnelma's residence. Good thing we're not trying to pretend we're the good guys in this one. Get more great MNmaxed and PF2E content on our YouTube Talk to us and othe…
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Blood Lords 41 - Mischievous Mummy Murder
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After slaughtering some Pharasmins, we continue our mission to discover more about the mysterious substance Shadow Ash. We set in motion some research that's going to take a while, so we have some fun breaking into Nethnelma's home. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support M…
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Blood Lords 40 - House of the Unholy
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We arrive at an Urgathoan temple called The Palidium. We meet with a priest from whom we get some information about Shadow Ash, one of the ingredients in the poison plot. Before our meeting can conclude, however, it is interrupted by a group of unlikely adventurers. We take the opportunity to be proper villains. Get more great MNmaxed and PF2E cont…
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Having executed a brilliantly sneaky plan to get into Nethnelma's office, we find ourselves rummaging around a wide array of magic and esoteric items. Some of them prove quite dangerous as thing go awry. Afterwards, we go gather some information from the clues we've procured. Get more great MNmaxed and PF2E content on our YouTube Talk to us and oth…
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Blood Lords 38 - Getting Schooled
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We go meet with Blood Lord Zithni and have a gratuitously indulgent night about town. We move on to our next gambit, attending a class held by our next hag target, Nethnelma. We make it through and Arius seems to be gaining a following. We set a sneaky plan into action. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNm…
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Blood Lords 37 - Playing the Game
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We've defeated Decrosia and her construct guard. We temporarily flee Pakged until things calm down a bit. We then meet with Shroud, and head off to our next lead. We away to a big city called Yled, in pursuit of Nethnelma, the next hag of the Graveclaw Coven. Once there we settle in, meet some friends old and new, and plan our next moves. Get more …
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Blood Lords 36 - Through the Window
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We leap through the window after our quarry, and face down Decrosia. She ends up not being the only enemy with which we have to contend. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Additional audio is provided by TabletopAudio.com Support the show…
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Blood Lords 35 - Decrosia Hate Train
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We hide the evidence of combat and heal up, before gathering more information on our target from some unlikely sources. We then infiltrate a factory and eventually find ourselves face to face with Decrosia, who is the hag we've been looking for. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord…
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Blood Lords 34 - Operation Edge
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We've only a short way to go to reach Pakged, our next destination. Along the way we meet a quick family who warn us of strange happenings in the city. When we get there we're confronted by some locals and it doesn't go too well. We reconsider our approach and enter into Infiltration Mode. We edge for a while, and eventually go head to head with so…
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Blood Lords 33 - One Disease Please
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We finally make our way out of the water and back to land. We turn in our quests, as it were, and prepare for the next leg of our adventure, which will take us to a city called Pakged. We spend a great deal of time determining how best to make our sea voyage there a bit more entertaining. Get more great MNmaxed and PF2E content on our YouTube Talk …
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We've defeated Sonny Bride of the Sea. We explore her temple to the demon lord Dagon, and Shaira does some work to restore it to its former Urgathoan glory. Along the way Kix makes a deal, and we run into a gross demon monster. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxe…
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Still floating around in the submerged portion of Sallowshore, we finally encounter Sonny Bride of the Sea. The fight is on in this submerged temple to Urgathoa, but who all will manage to swim away unscathed? Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our P…
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Blood Lords 30 - Crab Crackin' Monster Smackin'
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We continue our way towards Sonny Bride of the Sea's underwater lawyer office/temple to a demon god. We get distracted along the way with a ship and an alchemy room. Lots of monstrous underwater foes are fought. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our…
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Blood Lords 29 - Under the Sea
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After proving ourselves to vampire Tobias Highridge, we enter his mansion to meet with him. He wants us to kill Sonny Bride of the Sea, a thing we were probably going to do anyway, and get his wife's ring back. On our way to the water some villagers try to stop us, they are unsuccessful. We enter the water, head towards the old Urgathoan Temple, an…
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Blood Lords 28 - Sallowshore Arrival
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We launch our journey to Sallowshore, the place we probably have the most clues about. Once there we find lodging, gather some info, and make a few new friends. At least one of them seems fine with killing us. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our P…
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Blood Lords 27 - The Pallid Rider
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We start off with an introduction of our newest party member. After which, the rest of us make our way back to the Theatre to meet her. We rest, level up, and hit the market, before deciding what to do next. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Pat…
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Blood Lords 26 - Cottage Chaos
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We've defeated Iron Tavia, now we just need to escape her cottage. Significantly more difficult than it sounds, turns out. Once free, we reflect on the friends we've lost, and the friends we've made. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Add…
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Whelp, Gurdrug is dead I guess. Moving on! We search Iron Tavia's cottage and find a bit of loot and a Trakmarook. The latter of which is a minotaur skeleton who decides to help us in thanks for awakening him. We descend into the bowels of the cottage where we find Iron Tavia, who's a bit of a hoarder it seems. Combat breaks out, but turns out Iron…
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Blood Lords 24 - Rest In Mantelpiece
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We enact a plan to burn Iron Tavia's cottage to the ground and just kinda see what happens next. It's very rainy and there's some creatures inside who'd rather we not do this, so success is far from ensured. At one point, someone gets impatient and takes some rash actions, which end up going quite poorly. Get more great MNmaxed and PF2E content on …
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Blood Lords 23 - Fire and Rain
1:10:28
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We're making our way through the Axan Wood, following directions we have to the home of Iron Tavia, a hag and potential perpetrator of the poison plot. Along the way we find some Wights who get dealt with. We find the cottage, and spend some time dealing with its gardeners and deciding how to approach. Get more great MNmaxed and PF2E content on our…
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Blood Lords 22 - Axan Wood Wanderers
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We finalize preparations, and head off into the Axen Wood in search of Iron Tavia, a hag of the Graveclaw Coven. It's damp and spooky in the woods and none of us are exactly outdoorsy types. We meet some fey along the way, friend and foe. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To sup…
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We rest a bit more after finishing up at the brewery. Kix befriends a troll! We go meet with Blood Lord Haldoli and the High Governor of Grey Dirge. Things go reasonably well until dinner is interrupted. Some secrets are revealed. A later visit with Haldoli helps elucidate our next actions, and we prepare to head to a place call the Axen Wood, hunt…
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Blood Lords 20 - Cheeseburgers and Murders
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Having defeated the big bad of book one, we finish up what we care to in her lair (brewery). We find more plot relevant info and people, whom Kix gives a cheeseburger. We head back to the Theatre where we hit level 4. Kix does some crafting, Arius and Lucan go shopping, and Gurdrug.... well, Gurdrugs. Get more great MNmaxed and PF2E content on our …
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After completing the huge brewery combat, we catch our breath and explore around. We find a prisoner, and a couple small encounters. From there we break into a room where we meet the final boss of book 1, Kepgeda. It's on. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, ch…
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Blood Lords 18 - Brewery Tour Pt. 2, Electric Brewaloo
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Our tour/fight in the brewery continues. As the enemies fall, so too do the heroes... or villains, or whatever we are. Who will make it out alive? Or undead... or whatever we are. This campaign is confusing. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Pat…
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Blood Lords 17 - Brewery Tour pt. 1
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It's the beginning of our first ever two part episode! Having determined our enemies hideout in a tavern and brewery, we go looking for a tour. The only tour they want to give us, though is one de force. We meet violence with violence and an epic combat begins. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed list…
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Blood Lords 16 - Bank Withdrawal
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We finally finish our business in the bank after spending something like two days in there. We head back to the Theatre to rest. We then sell and buy things before going to see Bloodlord Haldoli to apprise her of our findings. Our next target is the Crooked Coffin, a tavern. Gurdrug spends some time staking it out before we plan our next move. Get …
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Our descent into the depths of the Grey Dirge Bank continues, but first we have to deal with a troop of zombies. Ahead of us are more rooms, traps, and enemies. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Additional audio is provided by TabletopAu…
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Blood Lords 14 - Clue Collecting
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We continue to investigate the defunct Grey Dirge Bank. Plenty of baddies still lurk within, as we follow the trail of different baddies who came before us. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Additional audio is provided by TabletopAudio.…
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Blood Lords 13 - Bank Business
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In the aftermath of our Steamy combat, we continue exploring the old, closed up Grey Dirge bank. We discover many rooms with our eyes. Arius discovers traps with his face. We all discover banks are dumb and boring places, but there are some interesting surprises within. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNm…
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We continue investigating the bank and our ghostly rogue manages to trigger a magic trap. We find ourselves doing battle with an enemy everyone hates. Afterwards we find ourselves doing battle with an enemy everyone loves! Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, ch…
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Blood Lords 11 - Zoop to the Bank
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We gather up some evidence and head out of the tunnels, emerging back into the Meat Market District. We go see Blood Lord Haldoli, and with her, formulate a plan moving forward. From there we zoop on over to the old Grey Dirge bank, and along the way get some character backstory drops. Get more great MNmaxed and PF2E content on our YouTube Talk to …
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Blood Lords 10 - The Leftovers
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We're still in the catacomb tunnels beneath Grey Dirge, seeking a gang called the Bone Shards. Gurdrug makes a mistake, and all hell breaks loose. In the end we find some Shards, but they are rather underwhelming. We search around and try to decide what to do next. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed …
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We head to a Zon Kuthon temple to have dinner with the lead priest or whatever. He's a friend of Berline's and has some information for us. Too bad that means we have to endure the torture of spending time with Kuthites. From there we follow up on some leads, looking for a gang called the Bone Shards, hidden in tunnel systems under ancient Grey Dir…
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Blood Lords 08 - Kuthites Come Calling
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We spend some time restoring our mansion to habitability. Just as we plan to go run some errands, an old friend drops by for dinner. Afterwards we find ourselves invited to yet another dinner, and we make preparations for it. Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Get MNmaxed gaming music at our …
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Blood Lords 07 - The Theatre of Sin
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We open into combat with a cute but menacing little skull fairy. Afterwards we discover some interesting clues. From there we head to the final area of the manor, the crypt, where we expect to encounter a powerful entity known as Smoke. The group then sets to work making the manor a little more like home, and we settle on a name. Talk to us and oth…
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While most of us take time to rest and recover, Kix does some housework. We decide to rest, and then continue our exploration of our new manor. It continues to prove gross, dangerous, and strange. Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Get MNmaxed gaming music at our YouTube Additional audio is p…
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After having entered our new manor and met it's handy resident Arghun, we continue exploring. We find some cryptic information upstairs before heading down to the basement. There's definitely some weird stuff going on down here and after a couple fights we find ourselves rather spent. Talk to us and other MNmaxed listeners in Discord To support MNm…
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Blood Lords 04 - Arghun the Annihilator
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We finish up our work at the farm before trekking back to Greydirge loaded with evidence. We present said evidence to Blood Lord Berline Haldoli, and converse with her for a while. She promises to follow up on some leads, and pays us with the deed to an abandoned manor as promised. We visit said manor, but before we can make ourselves at home, ther…
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Blood Lords 03 - Around in Circles
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Our investigation at Old Eargag's Farm continues, and we discover more clues as to some sort of confusing, and almost certainly sinister, plot. We also find a friend among the mess, but there's not much we can do for him. Meanwhile, we keep killing all the laborers we were supposed to protect. Talk to us and other MNmaxed listeners in Discord To su…
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We continue our investigation of the happenings at Old Eargag's Farm. Some answers are found, but they seem to only raise more questions. Meanwhile, we still have to fight off the remnants of the loosed chaos on the grounds. Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Get MNmaxed gaming music at our Y…
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