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#63: A recent Kotaku article about a game developer who was diagnosed with PTSD after working on Mortal Kombat 11 inspired this conversation about the potential secondary and vicarious trauma that can occur from prolonged exposure to graphic content. Players may see a fatality for a few seconds while the employees who make the game may be looking a…
 
#62: We have favorite games and series but what makes that your favorite game series? We are joined by special guest Marc Cuiriz, host of the new Assassin’s Creed podcast The Codex to talk about what makes our favorite game series our favorite. Not to be confused with our favorite games because that might be more difficult to answer. Check out the …
 
#61: In a recent Kotaku article, Cecilia D’Anastasio wrote “…video games aren’t just entertainment—they’re communication technologies” and we completely agree. We discuss the article and some research around communication and gaming. Follow us on Twitch at twitch.tv/geektherapy Get all the latest Geek Therapy Gaming updates. Questions? Comments? Di…
 
#60: A study finds a specific region of the brain that stores pokémon information? 100,000 people played Pokémon simultaneously and beat the game? We’ll be able to play Pokémon in our sleep? We love pokémon so much! Follow us on Twitch at twitch.tv/geektherapy Get all the latest Geek Therapy Gaming updates. Questions? Comments? Discuss this episode…
 
#59: Apex Legends introduced a ping system that has changed the way we think about non-verbal communication in games. It’s great. Every game should copy this feature immediately. We also discuss other examples of non-verbal communication we appreciate. Join the Geek Therapy Discord server. Get all the latest Geek Therapy Gaming updates. Questions? …
 
#58: The Black Mirror episode Bandersnatch is a game, right? We discuss Bandersnatch as a work of interactive fiction, compare it to other games in the genre, and what we think of Netflix’s interactive future. We also discuss choice-supportive bias, where we positively defend a choice because, well, we made it. Follow us on Twitch at twitch.tv/geek…
 
#57: Lauren shares her recent escape room experiences, we discuss escape rooms for learning, and what we’d like to see in future escape rooms. Join the Geek Therapy Discord server. Get all the latest Geek Therapy Gaming updates. Questions? Comments? Discuss this episode on the GT Forum. — Visit us at www.HeadshotsPodcast.com. Follow us on Twitter: …
 
#56: We discuss the wonderful and uplifting Wandersong, a game about saving the world despite everyone telling you it’s impossible. It’s a very colorful game in which you sing to solve problems. It’s amazing. Go play it right now. Get all the latest Geek Therapy Gaming updates. Questions? Comments? Discuss this episode on the GT Forum. — Visit us a…
 
#55: Josué and Lauren follow up the last episode with more horror games, this time talking about their favorite horror games. If you like Silent Hill and Eternal Darkness, this episode is for you. Join us on November 3rd in raising money for sick and injured kids. – geektherapy.com/extralife Questions? Comments? Discuss this episode on the GT Forum…
 
#54: Josué and Lauren geek out about horror games. Lauren loves horror games and Josué played a bunch of them for science. What are your favorite horror games? Join us on November 3rd in raising money for sick and injured kids. – geektherapy.com/extralife Questions? Comments? Discuss this episode on the GT Forum. — Visit us at www.HeadshotsPodcast.…
 
#53: Josué and Kelli talk about the academic concept of peer review in games research and gaming media in general. Is a YouTube essay any more or less significant to games research than a journal article? And what would academic peer review of YouTube videos even look like? Join us on November 3rd in raising money for sick and injured kids. – geekt…
 
#52: Josué and Lauren discuss video game preservation because it’s scary to think about how much game history has been lost. Some people are doing great things to preserve the history of video games and we want to celebrate their efforts. Also, someone, anyone, bring back Scott Pilgrim, please. Join us on November 3rd in raising money for sick and …
 
#51: Lauren asked members of the GT Community about their most memorable game deaths and then wrote a paper on it. Lauren and Josué discuss what makes a game death memorable and why so many people answer the question with “Aeris from FFVII.” This topic was inspired by Gabby DaRienzo and the Play Dead Podcast. Questions? Comments? Discuss this episo…
 
#50: Your favorite games are sometimes the ones you remember the most fondly, not the games you are best at or know the most about. In the 50th(!!!) episode of Headshots, Josué realizes he loves Mega Man games despite knowing very little about them. Questions? Comments? Discuss this episode on the GT Forum. — Visit us at www.HeadshotsPodcast.com. F…
 
#49: The new God of War surprised us by how genuine the relationships felt and all of the emotions we experienced throughout our playthroughs. Josué and Lara discuss how much they related to the game, what they felt, and why they think it matters. *Get Geek Therapy merchandise at geektherapy.com/store. (Affiliate Disclosure) — Visit us at www.Heads…
 
#48: Josué and Kelli discuss reactions to games like Sea of Thieves and No Man’s Sky that seem to make many gamers angry. We talk about the feelings that follow playing a game that doesn’t meet expectations or simply isn’t what you wanted it to be. Questions? Comments? Discuss this episode on the GT Forum. This episode is sponsored by: Plus 7 Intel…
 
#47: Josué and Lauren played Detroit: Become Human and had experienced completely different stories. We take a very long and spoiler-filled look at our experiences and discuss many of the game’s themes. What did you think of Detroit? Questions? Comments? Discuss this episode on the GT Forum. This episode is sponsored by: Plus 7 Intelligence, the po…
 
#46: Kelli and Josué discuss STAY, a pixel-art adventure game whose protagonist Quinn is a therapist that has been abducted. You play as the only person who can communicate with and help Quinn. The game deals with mental health issues and you can constantly monitor Quinn’s mood, his trust of you, and your bonding with him. Questions? Comments? Disc…
 
#45: Josué and Lauren have been playing Minit which got them talking about the different ways time is used in games. *Enter our gaming week giveaway by visiting geektherapy.com/giveaway. For more on Mega Cat Studios, visit megacatstudios.com. — Visit us at www.HeadshotsPodcast.com. Follow us on Twitter: @HeadshotsCast | @KelliNDunlap | @JosueACardo…
 
#44: Fortnite is huge. Everybody is playing it. But why? We discuss some of the reasons why we think people love Fortnite and compare it to other phenomenons like GTA5, Minecraft, and Pokémon GO. *This episode includes an advertisement for Gamefly. If you use the link geektherapy.com/gamefly, Geek Therapy may receive compensation. (Affiliate Disclo…
 
#43: Josué and Lara played A Way Out, directed by Josef Fares. They had a lot of fun but Josué really disliked how it made him feel at one point because he disagreed so strongly with the choices he was given. Join us for a spoiler full discussion of A Way Out. *This episode includes an advertisement for Gamefly. If you use the link geektherapy.com/…
 
#42: This episode of Headshots is actually episode #130 of another show on the Geek Therapy Network called GT Radio where talk about all the ways and reasons why we love co-op games. What are your favorite co-op gaming memories? *Consider subscribing to Geek Therapy on Twitch. For instructions on how to subscribe for free using Amazon Prime visit g…
 
#41: Kelli and Josué take a look at One Hour One Life, “a multiplayer survival game of parenting and civilization building” created by Jason Rohrer. We think it’s a unique game that we want to keep revisiting for many different reasons. *Consider subscribing to Geek Therapy on Twitch. For instructions on how to subscribe for free using Amazon Prime…
 
#40: The future of location-based games looks very bright now that Google has made its Maps API available to game developers. Josué and Kelli pitch ideas for new games based on some of their favorite properties. *Consider becoming a member of Geek Therapy on Patreon. For more information visit patreon.com/geektherapy. Notes: TaleBlazer – http://bit…
 
#39: Some games are just better than others at conveying emotions through gameplay. We played the mobile game Florence and were floored by its ability to make you feel something through game mechanics. We talk about other games as well this week but Florence takes center stage. *Check out GT Radio, the original Geek Therapy podcast. Notes: Florence…
 
#38: Josué is really enjoying Monster Hunter: World. He thinks it may be the quest for mastery in the game that has made this one of the most fun gaming experiences he’s had in a very long time. Josué and Kelli try to explain and find a name for what he’s experiencing. *Check out GT Radio, the original Geek Therapy podcast. 00:00:00 – Intro 00:28:4…
 
#37: Celeste’s Assist Mode got us thinking about “easy mode” in other games and why we don’t see them more often. Also, how is mocking players who choose an easier difficulty a good idea? *This episode includes an advertisement for Humble Monthly. If you use the link geektherapy.com/humblemonthly Geek Therapy may receive compensation. (Affiliate Di…
 
#36: We discuss some of the mental health issues that streamers face by looking at the toll streaming can take on them and also what happens when viewers come to a stream for support and advice. *This episode includes a promotion for Geek Therapy on Patreon. For more information visit patreon.com/geektherapy. (Affiliate Disclosure) Notes: Geek Ther…
 
#35: We discuss the World Health Organization’s proposed Gaming Disorder diagnosis from the beta draft of the ICD-11. *This episode includes an advertisement for Humble Monthly. If you use the link geektherapy.com/humblemonthly Geek Therapy will receive compensation. (Affiliate Disclosure) — Visit us at www.HeadshotsPodcast.com. Follow us on Twitte…
 
#34: Josué is joined by Patrick O’Connor who shares how everyone in his home is playing Super Mario Odyssey, very differently. We talk playing games as a family, how parents can be actively involved in their kids’ gaming, and how to monitor responsibly. Notes: Common Sense Media – https://www.commonsensemedia.org/ Patrick O’Connor on Twitter – @Com…
 
#33: Kelli and Josué weigh in on the loot box discussion. Is everyone talking about the same thing? — Visit us at www.HeadshotsPodcast.com. Follow us on Twitter: @HeadshotsCast @KelliNDunlap @JosueACardona Headshots is a member of the Geek Therapy Podcast Network. Join us on the Geek Therapy Facebook Group. Geek Therapy Discord server – www.GeekThe…
 
Content warning: This episode feature discussion of suicide and depression. #32: Josué interviews his friend Jonathan, a disabled veteran, about how video games and streaming communities saved him during a tough time. Notes: Jonathan on Mixer – https://mixer.com/Johnny7500 Jonathan on Twitter – https://twitter.com/johnny75001 Rolling for Change pod…
 
#31: Josué has had a pretty rough couple of months but his Switch helped him get through it. This is a quick update on what we’ve been up to and when to expect new episodes. Notes: PAX Unplugged panel – http://bit.ly/2m8kb34 In Post-Hurricane Puerto Rico, This Used Game Store Is A Welcome Escape – http://bit.ly/2iJOBUw — Visit us at www.HeadshotsPo…
 
#30: Kelli and Josué discuss Ninja Theory’s Hellblade: Senua’s Sacrifice, perhaps the greatest representation ever of mental health topics like psychosis. Notes: Hellblade – http://www.hellblade.com Hellblade Help – http://hellbladehelp.info — Visit us at www.HeadshotsPodcast.com. Follow us on Twitter: @HeadshotsCast @KelliNDunlap @JosueACardona He…
 
#29: Kelli and Josué discuss what it takes to build a gaming community. Notes: GriffballHub – http://www.grifballhub.com/ Geek Therapy on Twitch – https://www.twitch.tv/geektherapy Guided Games | Destiny Wiki – http://destiny.wikia.com/wiki/Guided_Games Geek Therapy Discord server – www.GeekTherapy.com/discord — Visit us at www.HeadshotsPodcast.com…
 
#28: Josué and Lauren take a deep dive into Giant Sparrow’s What Remains of Edith Finch. Spoilers. Notes: The Villain of Edith Finch by Joseph Anderson on YouTube – http://bit.ly/2vZYVOk Lauren Keller on Twitter – @ChickenDinosaur — Visit us at www.HeadshotsPodcast.com. Follow us on Twitter: @HeadshotsCast @KelliNDunlap @JosueACardona Headshots is …
 
#27: Can games improve mental health in prisons? We start the conversation by discussing Waypoint’s excellent week-long feature titled “At Play in the Carceral State.” Notes: At Play in the Carceral State: A Letter from the Editor – Waypoint – http://bit.ly/2vDvFz4 Geek Therapy Discord server – www.GeekTherapy.com/disord — Visit us at www.Headshots…
 
#26: Kelli and Josué have been playing a lot of Disney Emoji Blitz. A LOT. It may have to do with how “juicy” the game is, meaning that its feedback is emotionally satisfying. Notes: Disney Emoji – http://bit.ly/2tX6nY3 How to Design for the Gut (Good article on “juiciness”) – http://bit.ly/2tXazH7 — Visit us at www.HeadshotsPodcast.com. Follow us …
 
#25: Rewards are a big part of why we play games so Kelli and Josué discuss a GDC 2017 presentation on reward psychology by Ben Lewis-Evans, a user experience researcher at Epic Games, that address the good and bad rewards we see in games and how they affect us. Notes: GDC Vault – Throwing Out the Dopamine Shots: Reward Psychology Without the Neuro…
 
#24: May is Mental Health Awareness Month so Geek Therapist Lara Taylor joins Josué to talk about video games and mental health services. They address some of the misconceptions about video game “addiction” and discuss how they’ve used video games in therapy. — Visit us at www.HeadshotsPodcast.com. Follow us on Twitter: @HeadshotsCast @KelliNDunlap…
 
#23: Kelli and Josué discuss how games can be a part of a much bigger story told through different media. Think of how Star Wars and Halo stories are told through books and movies in addition to games. Do stories in other formats make your play experience better and vice versa? Notes: Transmedia Storytelling on Wikipedia – http://bit.ly/2oIaPHz The…
 
#22: We discuss the mental state of flow in The Legend of Zelda: Breath of the Wild with special guest Lauren Keller. Lots of love for BotW on this episode. You can reach Lauren on Twitter: @CHICKENDINOSAUR — Visit us at www.HeadshotsPodcast.com. Follow us on Twitter: @HeadshotsCast @KelliNDunlap @JosueACardona Headshots is a member of the Geek The…
 
#21: On this episode we review our recent PAX East panel which was our take on Cards Against Humanity, using psychology and gaming concepts, played live in front of an audience. It was tons of fun and now you can play at home too! Here is the link to the exact game we used during our panel: http://bit.ly/2npkZxu Notes: Wheelhouse Workshop PAX South…
 
#20: Kelli and Josué try to objectively explain why gamers prefer one video game console over another by looking at their own reasons for being on their respective teams. We fail miserably, by the way. Kelli says she bleeds green, throwing all objectivity out the window. Where do you stand in the console war and why? — Visit us at www.HeadshotsPodc…
 
19: This episode is an interview with Asi Burak, CEO of Power Play, the Chairman of the organization Games for Change (G4C), and co-author of Power Play: How Video Games Can Save the World. Notes: PAX East panel information – http://east.paxsite.com/schedule/panel/cards-vs-psychology. Asi Burak – http://asiburak.com/ Power Play (Amazon Link) – http…
 
#18: There is a genre of games that is all about the love! Kelli and Josué explore the fascinating world of affection games. Get ready for lots of talk of kissing and flirt lasers. Notes: Affection games | DiGRA – http://bit.ly/2knFOey — Visit us at www.HeadshotsPodcast.com. Follow us on Twitter: @HeadshotsCast @KelliNDunlap @JosueACardona Headshot…
 
#17: Kelli and Josué discuss games that have taken on political significance in different ways. Sometimes a character becomes a symbol or a game takes on a new meaning because of current events. We think this is more common in other mediums so we explore how it can happen in games. Can you think of any games that have become politically significant…
 
#16: What is a self-care game? Is there a Self-Care Game genre? Kelli and Josué discuss self-care in-depth, how games can (and cannot) be used for self-care, and why more self-care games sounds like a good idea. Visit us at www.HeadshotsPodcast.com. Follow us on Twitter: @HeadshotsCast @KelliNDunlap @JosueACardona Notes: Waypoint Radio – http://bit…
 
Ep. 15: Like Return of the Jedi, the third installment of our PsychTech Superbetter Fan Club Book Club is the best yet! We cover chapters 9 – 12, rant passionately about feedback loops, discuss the importance of allies, explore the power of identity, and share some of the ways they’ve been getting Superbetter. *This episode was originally published…
 
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